This member has provided no bio about themself...

Comment History  (0 - 30 of 42)
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Lumencraft

The reference of lumen made me think of the similarities. And the gameplay is also resembles the Nocturnum concept. Good luck to you! Looking forward playing your game!

Good karma+3 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Lumencraft

Is this game a further development of the Nocturnum concept?

Good karma+3 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Collaboration with Star Trek Defence Line

Oh, we just noticed! The Nagasaki class concept is not my me. It's our project leader USS Defiant's concept.

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Image 6

Oh, and where's a clip?

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Poster Terraforming Mars

Wow, looks great! Cities on the surface looks a bit borg-like.

Good karma+2 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Starflight: Heroes of Arth

I understood. Thank you!

Good karma+2 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Starflight: Heroes of Arth

Just one question. Is this mod for the original game or for the remake project?

Good karma+3 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ SW DF1

Is this a mod for Unreal Tournament 4 or a separate project on the Unreal Engine? Do I need Unreal Tournament 4 game to run it?

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Daggerfall Unity

Is a full-release pack planned? It's not clear for me what to download to have the game be up-to-date.

Good karma+2 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Tie advance prototype

Hmm, and why do you plan to use Unity Engine? The Unreal Engine is better fitted for shooters and it has much better physics.

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Poster

Looks impressing! The Excalibur is really magnificent!

Good karma+3 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Poster

Great looking fleet. The Vivace class is the best!

Good karma+2 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Poster 12

Great wallpaper! Could you show me this planet texture? I'm just interested in some details. If you don't mind...

Good karma+4 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Aurora Class

Your models are awesome! And DJ Curtis's designs are always great!

Good karma+2 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Aurora Class

Absolutely amazing design! Where have you found concepts?

Good karma+2 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Grid...

Our game is a successor of Armada series.

Good karma+2 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ The Babylon Project

As far as I understood, you can control only fighters.

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ X268

Hmm, according to our data this Excalibur model has the following credits: Original model/textures created for Bridge Commander by Cpt LC Amaral. This version completely rebuilt by Major Payne with texture set created from renderings of Steven "Rivers 3D" Davis' <http://stes3dreload.tripod.com> high poly mesh.

If you have another information, please, inform me. I'll try to find out where is the truth.

Good karma+2 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Collaboration with Star Trek Defence Line

Thank you very much! We really appreciate your partnership and believe our collaboration will help both our projects to pass through all the troubles and issues. LLAP!

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Poster 1

Looks great! Can't wait for the released mod! Good luck!

Good karma+2 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Subsurface Scattering

Hmm, I think this scattering in not needed for objects without atmosphere.

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ WallPaper

Ship design: U.S.S.SOVEREIGN
Model & Textures: TUB_Husker

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ The God's Chain 2

Prometheus starship (Star Trek) in your game? Very interesting. You'd better replace the model to avoid associations.

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ UNSC Achilles

Are these models for a project you're working on?

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ mapayne

Mr. Payne, I'm from the MSFC forum. I finally understood what did you meant about your works. They looks impressive. If you joined our Defense Line team, it would be an honour for us. Good luck to you in all your works!

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Welcome Aboard

Hmmm... I'm the starship specialist in the Russian Star Trek fan club, and I can't identify the ship class on your screenshots. Is it a class of your own design? Looks great)

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ The Babylon Project

A wonderful game! But I met a problem. I've started playing from the Awakening of the Beast. After I played some missions the game started to crash after I load my pilot profile. So I had to delete my pilot and to create another one with the same name. Since that moment the mouse viewing control doesn't work. I checked the options menu and the mouse is set ON, but it doesn't work. What is to do with this?

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ columbia 1

Hm...Columbia? The ship on the pic is Enterprise, isn't it?

Good karma+1 vote
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ BC2-Ingame

Hm..looks cool. Is it a skyscape from the surface of a planet or from some space facility?

Good karma+2 votes
SOVEREIGN1
SOVEREIGN1 - - 42 comments @ Space

I'd like to help you, but I can nether make 3d models nor script...sorry. If you'll start a donating program I'll try to support you. If you need any consulting about starships I'm at your services! Good luck to you!

Good karma+1 vote