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Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ Fallout 3 Reborn: A Realism Mod

Just noticed that I didn't have patch 9.1, but pure 9.0. Gonna try 9.1, sorry :D

Good karma+2 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ Fallout 3 Reborn: A Realism Mod

I have Reborn V 9.1 and after a long while of playing raiders don't longer attack me. I was wearing Talon BDU, then Leather Armor and then US Army BDU - no difference. I noticed that raiders become neutral (still "enemies", but neutral) after I changed Talon BDU to Leather Armor. I'll try to wear Talon BDU and change outfit when I compromize my disguise.

Also I got some "-" to my skill points, but there is no info in "effects" that explains why those are affected.

Any help?
Thank you in advance and for the great mod. :)

P.S.: There is firing delay. When I click the mouse, the player doesn't shoot instantly - can that be changed?

Good karma+2 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

I wasn't here for a loong time and my updates list looks like that: Img507.imageshack.us :D

LA is making real great visible progress; the last video shows that LA is almost ready ^^

Img827.imageshack.us

That material seems to be a light refleсting metal, while we expected it to be concrete, that's why it looks strange to us. That stuff is called "zsaluzat" in HU, or "formwork" in EN.


S.T.A.L.K.E.R.: Shadows of Formwork/Lost Formwork/Call of Formwork. Feel the secrets of light reflecting beyond the wildest imagination; find out what Zsaluzat cult is about and eliminate the illegal Stalkers-workers who keep building things at Rostok Factory.

When I asked here about appearing of Zombied stalkers, I always got an answer from annoying schoolboys. :(

I'm sure zombied stalkers will appear (because those are part of Zsaluzat cult)

P.S.: I wrote this half month earlier than I had to (fools day in 17 days). Seems like I got spring Fever :S

Good karma+1 vote
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ LOST ALPHA - MODDB's Upcoming Mod of the Year 2012

Youtube.com and congrats! :D
Dez now is pretty Riccardosuselessmarathonblog.files.wordpress.com and all the LA fans too :)

Good karma+4 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ Happy Birthday Loxotron!

Hmmm, back? Oh shi... XD

Good karma+6 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ Particle Effects

It's from real untournament -_-

Good karma+7 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ M.S.O. Massive Simulation Overhaul

You should put gamedata folder from the ZIP into your CoP folder.

Good karma+1 vote
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

We never saw LA at night (except early morning in NY 2011 video). How dark and scary are nights in LA? =)

So, I suggest to make a new gameplay video at night. It has some good points:
1. Level will not be spoiled because visibility distance at night is LOW.
2. It will be creepy video with suddenly appearing monsters (I hope) - it will be good for brick generation.
3. Making video like that don't need much work - capture&cut&compile all best moments.
4. OFC it will be new update!

Good karma+1 vote
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

Media.moddb.com look at the hand - wet surfaces? o_O
Like here (mod for CoP):
Media.moddb.com
Or is it just a gloss shader which turns on during rain?
Edit:
You've got over 1 000 000 visits, congrats!

Good karma+4 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

WTFISGOINGON? O_O
I just thought i can stop watching LA until Q3, do some other things. Then i came back and some **** is here right in center of room!

Anyway i'm happy that i did not came here 2 days ago when there was ONLY lox's soul destructing post :)

Vintar, thanks for info!

Good karma+2 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

Coming to Cordon 2nd time :"i know there are dogs behind those bushes... Where are those and what is growing behind my back?"

And same **** all the time...
I want it!!!

Good karma+2 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ Lost Alpha screens for April

It's Galaxy Note!
Wait, what?!!

Good karma+1 vote
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ Lost Alpha screens for April

When will you fix PM's bump?
Ah, i don't care coz i'll play on r1 :D

Good karma+1 vote
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

I know why CS and CoP were not as good as SoC...
In CS and CoP Vintorez was available on first level.

Now we all know the reason :P

Good karma0 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

In SoC is normal game balance (except boars which always die because of one headshot with 9mm pistol -_-)

In LA I can expect something like SoC or Priboy Story game balance.

New gunz - all from old builds. (Full BM-16, TOZ-34, Beretta, HPSA...)

Levels... 26 and about 5 totally handmade and 3 totally new and never seen.

Amount of new armor? That all is SPOILING.

BTW LA don't need tonns of armor. There was one mod for SoC - All Armor by DJKman - you can wear all armor you can see on NPCs, but 20% of that armor is not interesting.
(Such as merc scientific suit, merc exoskeleton and others, just because there are duty, monolith and freedom exoskeletons and sci suits).

In SoC are some suits and i don't feel like a stupid chick in "what to wear" situation while standing at large wardrob with tonns of stuff in. Plus don't forget you will be able to upgrade armor = there will be over 9000 variations of stuff you can wear - just like in CoP.

It's impossible to count all stuff you requested! LA is not like a mod, it's like addon. Counting all changes in LA is more difficult than counting all changes between SoC and CoP.

We should just expect this:
LA => SoC*1.5
( "=>" is "equal or bigger". C++ WTF)

Good karma+1 vote
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

We've got relase date!
Time to Youtube.com

Good karma0 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

Yeah. I'd like to buy LA collection edition with excusive T-Shirt and Cossacks vodka, then wear o_ONLY that T-Shirt (and nothing else), play LA and drink vodka XD
Then i'll became Sidorovich D8

Bumbles_the_Clown wrote:

Just wondering, I know the flashlight now needs batteries, but what about night vision and anomaly detectors?


It would be awesome.

Dez(owave), please answer to stuff down there :)

As far as i know in LA different types of detectors will detect different types of anoms, right? (So there will not be one detector which will detect all types of anomaly. Player will need to use few detectors)

Also i saw in RU LA FAQ you've made artifact hunting like in CS or CoP - detector will help player to get in anom zone, then particle will be appeared and artifact also ^_^

But will other artifacts be like in SoC - just on ground? (Cheap stuff)

And random anoms will be? Coz running from one anom zone to another like a moron is not cool.

Good karma+3 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

KazakHD, you wrote wrong.
How it should look like.

Long time ago in parallel universe one LA fan wrote

"Finlander Jan 6 2010, 7:27pm says:

Congratulations dez, your mod has made to the top 100"

another fan wrote

"Wish You win Dez... "

Dez wrote

"thanks. .9 well it depends on voting, but it will be hard, since stalker is not in the top 10 games on moddb :) we can change that... but we need incredible big support :)"

I'm sure if LA will be in next MOTY in upcoming mod nomination it will be -14th (not 14th but MINUS 14th) of all mods.

But, it will be best relased Game. LA will be Game of the year. And this year will be year of the Game. Year of Lost Alpha.

*!!!EXPLOSION!!!*

(It makes averything better)

Good karma+1 vote
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

On Februally 29 23:59 time will stop at all D:

Good karma+5 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

yyyyyyyyyyyyyyNO! XD

Good karma0 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

RUS LA's forum topics will be flooded out (and Kazak will fall in forum fights against trolls XD) if relase date will not be anounced this month.
Make it December 31 and we will calm down :D
Or not? o.O

OK, you've already thought about relase date and you just can't decide exact month or even day. But... You already know in which Q, right? :D

Good karma+1 vote
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

Drooled keyboard during watch screenshots in gallery XD
Stalker-portal.ru

Stalker-portal.ru - eyes fell on keyboard

Stalker-portal.ru - used as loading screen in Priboy Story.

Stalker-portal.ru - droolflood

Stalker-portal.ru - jaw 200 meters below surface...

As usauly on Q to GSC. WHYYYYYYYYYYYYYYY?!!!

Stalker-portal.ru - boltZZZ XD Somebody wished to be rich and rain of bolts followed that poor guy all the time...

Stalker-portal.ru - non wooden hand. In SoC was wooden o_O

P.S.: I know Dez was on stalker-portal (coz he wrote some posts on forum) and he watched some build pics... so some stuff from screens will be in LA.

Stalker-portal.ru WALLLPAAAAAAAPER!

Good karma+7 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

LOL about names of those weapons (in RUS version at least).
Beretta = Marta
Colt 911 = Kora 919
LR 300 = TRS 301
Grom c. 14 = Groza
L85 = IL 86...

It's weird, but it's "old good Stalker" :)

Good karma+2 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

Yes i think. But reason why team have no idea about exact date of relase now and why they will have just in 2 weeks is very mysterious... Conspiracy thories FTW.

Good karma-4 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

Boring. Kazak's boar is not so different and changes will not be visible in game. Even on pic differences are so visible...

Let's do what developers want: discuss LA's stuff. Dezowave teased us about surprise levels but that theme is quit...

So, I spent time to find out what surprise levels is.
1. It's outdoor.
2. It's "next to Pripyat" as Dez wrote in one of comments...

Some screenshots of that level (draft compile):
Moddb.com

Moddb.com

Moddb.com

Moddb.com

Approx name of that level... Chernobyl city :P
(Really, there is Chernobyl city in Zone. And on RUS SoC DVD box is "during completing the game player will visit Dead (or Dark, don't remember) Forest (Radar), Pripyat and Chernobyl (that was Dead City in GSC's pans i guess)).

Argh! It's just Pripyat Outskirts!

Good karma+4 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

Question of a day :D
Will player be able to sprint in water? Ö

Good karma+1 vote
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

(buried)

Dez wrote:
And trust me, a main storyline is needed. Trying to make a game with a main story line seem not linear is damn near impossible without ten years to blow on testing each and every eventuality that could happen when different players decide to do tasks differently.


I want disagree. Unlinear storyline is not so difficult to make (it's maybe 50-100% more difficult but not 10X). Some info how to make unlinear storyline:
1. Player should have choose how to complete task.
2. Player should have choose what tasks to complete.
3. Main task(s) should became available after player complets some other little tasks.

Like in old GSC's design documents - player should get all neccesary parts of docs to get main task and should get good protection to get all docs (complete side quests for that). There were 2 variations of end: player would not collect all parts of docs and will turn off Radar and go to Monolith and die there
OR get more docs and find from those Monolith is fake and in Zone is another interesting place to visit (Generators).

Ofcouse main storyline will not disappear with those 3 things i wrote, but storyline will be "blured" and will not be so visible (and interesting to complete few times). Also different chooses of player will make different ends of game in different(!) places.

SoC has a bit of unlinear storyline (get decoder and find secret door) - it made SoC more interesting than CS and CoP (since CS's and CoP's storylines were too simplified).

Priboy Story has something about unlinear storyline. To make PS's storyline totally unlinear it was enought to give a bit info about SOME docs in start of the game and force player to get MORE info about those docs from 2nd and 3rd party sources - not only directly from task's description.

How to make unlinear storyline in short: choose, shoose, choose...

OK, yes. It's difficult to make less linear storyline and let's enjoy it in Fallout ^_^

EDIT: OMG i wrote too much 0_O

Good karma-8 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

So... Again i went into gallery and find some "new" screenshots XD
Media.moddb.com - it's pripyat (according to pic's name and to stuff which is visible on screenshot) But... House is enterable? :DDD

Good karma+6 votes
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ Lost Alpha April Foolz 2011

Again New York D:

Good karma+1 vote
Soap_Mc.Coffee
Soap_Mc.Coffee - - 107 comments @ S.T.A.L.K.E.R. - Lost Alpha

Some people ask why on Moddb.com this screenshot grass is dried and trees are green. Really, WTF? Maybe it's nuclear desert and grass' roots are not long enought to drain some water from deep ground. And trees are green coz their roots are long enought. Stupid biology :D

Good karma+1 vote