I've been going around as a writer, but started getting drawn into Concept Art and 3D modeling. I'm currently finishing my studies as a 3D artist and will then be let loose on the world. Beware!
I guess you can see how UDK didn't smooth things as nicely as the render did. Same model, same textures, UDK just sucks sometimes.
Lightmaps - if I ever find out who is responsible for the system in UDK, I will strangle him with my feet. I hope this horrid way of rendering UVs for lightmaps will be better in UE4.
Took me longer making lightmaps for this one than unwrapping the entire thing. Thanks EPIC...