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Comment History
SidewinderX
SidewinderX Jul 13 2005, 11:09pm says:

We still exist... check the site if you're interested. ModDB is too much of a pain to update.

+1 vote     mod: Cold War: Melting Point
SidewinderX
SidewinderX May 26 2005, 9:51pm says:

We're still around, we're plugging along, playing with internal builds and whatnot...

visit our forums! :)

+1 vote     mod: Cold War: Melting Point
SidewinderX
SidewinderX Jan 21 2005, 11:20pm says:

We started developing our mod completley unrelated to them. We didn't know of thier existance when we started our mod nearly 2 years ago. However, thier l;eader approched me, wanted to merge. That didn't work out (this was more than a year ago) and we went our seperate ways. They moved to HL2, and then had team trouble and dissolved.

+1 vote     mod: Cold War: Melting Point
SidewinderX
SidewinderX Jan 1 2005, 12:14pm says:

ahhh, the good old "say the mod is ready so people will look at us" scam. you guys are SO original.

+1 vote     mod: The Last 7 Hours
SidewinderX
SidewinderX Dec 10 2004, 3:06pm says:

I think it's just the angle of the render.

+1 vote     article: Cold War: Melting Point Update!
SidewinderX
SidewinderX Oct 25 2004, 6:36pm says:

Just remembered that this site existed :)

updates soon :p

+1 vote     mod: Cold War: Melting Point
SidewinderX
SidewinderX Dec 29 2003, 11:14pm says:

yeha, i think the sniper render came out particularly well :p

+1 vote     mod: Cold War: Melting Point
SidewinderX
SidewinderX Dec 6 2003, 2:07am says:

well, the grenades look like cobled together primatives..... The frag grenade is missing key parts, as well as having a poorly mapped texture.

For the guns.... the m-16 has very little detail on it, you need some good skinners... :)

In general, try and make renders that are decently lit.... or lit to the point of visability..... it looks like the bad renders were made to cover poor modeling and/or modleing mistakes.

+1 vote     article: First works shown
SidewinderX
SidewinderX Dec 5 2003, 5:33pm says:

ccan't really tell that well from the pics... .but the guns just look like extruded spline tracings of the images....

+1 vote     article: First works shown
SidewinderX
SidewinderX Dec 4 2003, 6:05pm says:

k, added new pictures.... was sorta neglecting the moddb page.... :D

+1 vote     mod: Cold War: Melting Point
SidewinderX
SidewinderX Dec 4 2003, 6:03pm says:

hmmmm.... i once had a news post not authed because it was too long..... it was about a quarter the length of this.........

+1 vote     article: Short-Circuit Gameplay Features
SidewinderX
SidewinderX Nov 9 2003, 12:32am says:

good to hear u like it!

+1 vote     mod: Ultima IX: Redemption
SidewinderX
SidewinderX Nov 6 2003, 6:55pm says:

hey, the site is back up!

+1 vote     mod: Ultima IX: Redemption
SidewinderX
SidewinderX Oct 6 2003, 9:09pm says:

you guys here? comment? join our forums :)

+1 vote     mod: Cold War: Melting Point
SidewinderX
SidewinderX Oct 2 2003, 9:13pm says:

they look decent... but you might want to try unwrapping and using a high resolution skin, instead of jsut using the basic max uvw maps....

+1 vote     article: Junkyard Corps Media Update
SidewinderX
SidewinderX Sep 8 2003, 5:06pm says:

Just letting you guys know that we *are* makeing progress to another website launch, even though our host rolled over and our other site wa slost... it'll be up soon....

Huge media release at that time as well. :)

+1 vote     mod: Cold War: Melting Point
SidewinderX
SidewinderX Aug 31 2003, 12:54am says:

Looks interesting, but I'm wary of the release, now that you have merged with Grey City....

The bike model/skin is ncie, but some of the other car models seem rushed and poorly done. The weapon models seem cool, a few detials to tweak, but nothigna good skin cn't fix.

+1 vote     mod: Entropy
SidewinderX
SidewinderX Aug 4 2003, 8:06pm says:

Eh, over at CWMP we had the second uncut transcrip :p

Argyll, you sly dog, actually making it eay for people to read :/

lol.

+1 vote     article: Valve transcript
SidewinderX
SidewinderX Jul 9 2003, 12:41am says:

Hey guys, join our forums.... inscrease the size of our community!
www.cw-meltingpoint.com/forum

+1 vote     mod: Cold War: Melting Point
SidewinderX
SidewinderX Jun 29 2003, 2:50pm says:

Thats why vehicles are pretty much limited to transportation vehicles.... apcs and transports mainl. no heavy tanks :)

+1 vote     mod: Cold War: Melting Point
SidewinderX
SidewinderX Jun 16 2003, 10:45am says:

yes is did, and i sent you my msn and aim

+1 vote     mod: Cold War: Melting Point
SidewinderX
SidewinderX May 18 2003, 5:13pm says:

great game. best rpg avalabilie now. unless you only play games to add them to your "beaten" list. this is a game tio get lost in.

+1 vote     game: Morrowind
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