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Comment History
ShylaBuggz
ShylaBuggz - - 12 comments @ Tiberium Essence

Carnius i love ur mod, but the double edged blade of it, is it's so good i HAVE to have more. when the hell is the next version coming out? I know you are a modder, not a paid designer, so this falls on hobby time, but god i want to play it so bad. I really hope u make a map like the roctagon, size 8 players, with plenty of defensive walls between each other, a lot of tiberium spikes, etc. Also still waiting to see a buildable structure that will replenish resources like the landing zones and stuff in CNC generals. At the very least, let us rebuild the tiberium spikes once they are destroyed, even if it's same location. Playing against AI, once the spikes are completely destroyed, their forces decrease dramatically, and the challenge is almost non igsistant

Good karma+1 vote
ShylaBuggz
ShylaBuggz - - 12 comments @ Tiberium Essence

So i know the designer has been ultra busy (aren't we all) but could we get a ballpark of when the next version will be released? Is it even going to be this year? I love TE, and have overplayed this version so much, i really need an update.

Also, would still like to request some kind of expensive renewable resource structure. Bascially like the hackers/drop zones/structures in cnc generals. Basically each one costs a large up front price (maybe 2500-5000 each) but pay roughly 15-25 per second. It's like building the tiberium spikes. I'd like to see this as a helper, and not an op thing like it was in cnc generals. so to keep it balanced, there should be a structure cap for these kind of buildings. maybe 5 of them max.

Also... i'm REALLY hoping you worked on nod. i mean gdi has the MARK V, scrin has that big walker, PLUS the assault mother ship, i love all of them, but nod doesn't have crap. They need a major face lift. I've never cared for nod, but gdi/scrin got tons of new stuff, and nod got... almost nothing. a new aircraft, and some ground units, non of which anywhere near a big health bar/damage unit.

Good karma+1 vote
ShylaBuggz
ShylaBuggz - - 12 comments @ Tiberium Essence

Just curious when the new version will be out. I realize u are doing this completely for free, so you aren't really inclinded to keep a release date, but maybe balpark of when i should check? kinda getting old checking every week, and ur last "info" update was pre christmas. Maybe update that "Info" would help. N yes, i am unpatient when it comes to this mod, i love it! lol.

p.s. are u tweaking AI at all this time around? I like playing skirmish's against brutal armies, they end up being a big challenge for the first 15 mins, but once there tiberium fields are dry, they send like one ship every few minutes, and make superweapons even though i have like 5 good methods for taking them out. Still wish there was a structure like on cnc generals, that once built, brings in a cash flow (+15 every second or something).

Good karma+4 votes
ShylaBuggz
ShylaBuggz - - 12 comments @ C&C 3: The Forgotten Version 1.0

What's the file path for this? Tiberium essence was "C:/DocumentsAndSettings/(user name)/MyDocuments/Cnc3TW/mods" but when i try that path, it doesn't work. I go to "gamebrowser/mods" and it doesn't show up. Help please?

Good karma+2 votes
ShylaBuggz
ShylaBuggz - - 12 comments @ Tiberium Essence

I don't mind taking longer to get it done properly. You could teach modern game studios a thing or two. So many games now days get released, with hundreds of bugs, even in the first hour of gameplay. They care about release date, and what's in the consumers wallet, much more then satisfaction.

If i could make 1 request, please make a buildable structure that will bring in money ever few seconds, for each faction. Basically the landing pads/hackers in CNC generals. Please make it possible to build at least 10(if u decide to make a limit). They are expensive, maybe 3-5k each, but in the long run they pay off. N make sure AI use them as well. This strategic option is something i've been wanting ever since cnc TW was released. It's like the capturable towers across the maps, but they should be buildable. I almost always play against "brutal" AI, but after the tiberium is gone, they don't send diddly to attack.

Good karma+1 vote
ShylaBuggz
ShylaBuggz - - 12 comments @ C&C 3: The Forgotten

Is this just a giant gdi overhaul? Do nod/scrin get anything? I've been in love with tiberium essence, but after a few hundred games of TE, i'm ready to try something new.

Good karma-1 votes
ShylaBuggz
ShylaBuggz - - 12 comments @ Rimtech TE Map Pack 2

Having trouble getting these maps to work. They won't show up. i followed the install path described, but won't work. Any ideas?

Good karma+1 vote
ShylaBuggz
ShylaBuggz - - 12 comments @ Carnius

Hey carnius. Wanted to make one request. Could u please bring a buildable structure for each faction, that gives a steady income. Just like cnc generals. basically something along the lines of, costs 3000-5000 each, and maybe gives about +15 - +25 income per second. So it's something that building it begin game, could leave you w/o enough to make defenses. but not building them could end u later when the fields are depleted. I've been wanting this ever since i first played tiberium wars 3.

and one thing cnc gens didn't add, is could u possibly add an upgrade to each structure that increases income. could call it (blue tiberium tap) or something. but don't make it one upgrade for all of them, make it one upgrade per structure. like the power plants. make it something like another 2000-4000 per upgrade, and it +15=+30 or +25=+45 type thing. but it's kind of strategic, cause it's cheaper to upgrade, but if it's spread out structures then it's less likely one enemy attack will take out all your income type thing. And also, please make the computers/AI actively use them. So in skirmishes or co-op there waves could eventually be bigger and more often. Messege me back if youd like. I'm a girl with ideas, ur one of the guys that can make his ideas come to life in games lol.

Good karma0 votes
ShylaBuggz
ShylaBuggz - - 12 comments @ Tiberium Essence

(buried)

So i was excited to play what i've seen on youtube. new mothership, mark II, new gdi defense towers, etc etc. my point is, where is all this content? i just barely got version 1.4 working. I played a skirmish as scrin, i also captured nod and gdi tech. i saw no mark II, saw no scrin mothership, no gdi guard towers, no orca carpet bombers (got discouraged before i bulit gdi tech fully, but saw no mark 2 in the gdi warfactory tree)

so simple question.... where is all this stuff? is it an upcoming version of the mod? or is there tiberium essence for the expansion (kanes wrath) wtf is going on?

Good karma-5 votes
ShylaBuggz
ShylaBuggz - - 12 comments @ Tiberium Essence

So can't get this to work, posted in 1.4, thought i'd repost in the more open thread. so i tried following the installation messege.
1st problem. couldn't find any cnc tiberium war files in documents, but i found a lot in "my computer" so i tried that. is it in documents and i just can't find it? or??
2nd problem. does this mod go in cnc tiberium wars, or cnc kanes wrath (expansion)
3rd the highest patch i could get for cnc TW was 1.09, lil far from 1.90... lol. was that a type, or is there actually 0.81 worth of patches i'm missing? if so, where can i get them? cause my auto stort "check for updates" says "u have all patches" after 1.09. for kanes wrath it's patch 1.21 or something (i think).
4th i did extract the files with 7zip (tried both with cnctw and cnckw (expansion) and i tried to go to game start menu/browser/mods, but mods is still blank. if anyone could help me that'd b great. a personal messege would be deeply appreciated so i don't have to check thru so many comments lol

Good karma0 votes
ShylaBuggz
ShylaBuggz - - 12 comments @ ReaperMonkey571

hey, i'm having same problem u had with the tiberium essence mod. it's not showing up in the start up window/browser/mods. how did u fix it?

Good karma+1 vote
ShylaBuggz
ShylaBuggz - - 12 comments @ Tiberium Essence v 1.4

few installation questions. so 1st, it says to instal to a tiberium wars file, not kanes wrath file. is this correct? also i can't find any cnc tiberium wars files in documents. but i can find a few in "my computer" does that work? says to patch up till 1.90. highest patch i can find though is 1.09, typo? do i need all the other version to run the most current version, or are they in that dl link? and is the 1.4version of the mod the one i see on youtube with all those units? including new mother ship, mark 2, burrowing nod unit, etc? or are those previews to upcoming ones?

Good karma+1 vote