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shaunbrian2
shaunbrian2 Dec 22 2013, 12:15pm replied:

You can capture them, and the mines wont attack. BUT if you have any ships there, and they move, the mines will see them and attack, than attack the mines after. If you have just 1 fighter squad and navigate properly at the opening, you can do it. But the enemy can send 1 fighter, get cought, mines will swarm, and some will get closer to miens and see them. After killing your enemy they will swarm your mines.

+1 vote   article: Space Patch 1.2 released!
shaunbrian2
shaunbrian2 Dec 21 2013, 6:11pm replied:

ya they do a lot of damage. If you are looking to get threw them, having 4-5 304's work but i would recommend NEVER enter them, lol.

+1 vote   article: Space Patch 1.2 released!
shaunbrian2
shaunbrian2 Dec 21 2013, 6:08pm replied:

I understand that, but do you know if it will come in 2014 on a guess? Or will it be later. Just wondering on what some general idea's are.

Also, if you are looking for a way to balance some things, the 303's and 304's have to weak shields and to strong hulls.

Just wanted to give my input and help out. I wish i could do more, but not good at modeling or coding, so, sorry!

+1 vote   article: Space Patch 1.2 released!
shaunbrian2
shaunbrian2 Dec 15 2013, 9:30pm says:

This is just awesome. Played the new maps a few times and its great...those mines are terrifying tho.

Suggestions:

Adjust AI's so they avoid those area's, as it is they target mines like an enemy and send all their ships at it.

Also, and suggestions when we will get the Ground/Galactic Conquest. I was wondering if it will be before June 2014 or not. I know you wont know exactly when...so any generalized idea's?

+2 votes   article: Space Patch 1.2 released!
shaunbrian2
shaunbrian2 Jul 21 2013, 11:44am says:

Just to make sure, i delte my gamedata folder and replace it with this, for regular star wars empires at war. And this works for steam right?

+1 vote   download: Stargate EaW - Final 1.3 (Complete version)
shaunbrian2
shaunbrian2 Jul 2 2013, 5:00pm replied:

OK, ill try that, thanks for the help!

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
shaunbrian2
shaunbrian2 Jul 2 2013, 4:43pm replied:

I do know how to install mods, and that is where it is. Thats the same size but it seems the patch isnt right? Double checking...

together they are showing 1.91 gb so it seems to be correct...

Im normaly not that bad with these things, im no programer, but i know enough not to get lost...usualy

Also, i can play the game with other mods and no problems, sometimes there is a little lag if i have a large battle, but it still works.

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
shaunbrian2
shaunbrian2 Jul 2 2013, 4:14pm says:

Now how/where can i get that!

+1 vote   media: Lego Daedalus & Atlantis Scene
shaunbrian2
shaunbrian2 Jul 2 2013, 3:58pm replied:

Yes, iv tryed the launcher, the old outdated installer, and the manual one. But they all seem to have the same results. And it did have the 1.1 patch, but also tryed without.

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
shaunbrian2
shaunbrian2 Jul 2 2013, 3:56pm says:

Can anyone tell me what game this is and if i can get it on my windows 7?

+1 vote   media: Stargate Nexus ^.^
shaunbrian2
shaunbrian2 Jul 2 2013, 3:36pm replied:

Also, i made sure that all my updates were in order, and still dose not work.

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
shaunbrian2
shaunbrian2 Jul 2 2013, 3:35pm replied:

It crashes about 3 sec after opening, that first imege screen. I start the mod by just starting it from steam and selecting the FOC option. It works fine.

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
shaunbrian2
shaunbrian2 Jul 2 2013, 3:06pm says:

My mod is not working. Crashes as soon as it opens, iv tryed installing, reinstalling, and even deleted all of my steam stuff and completly started that over. Did not work. IDK what to do, can anyone help?

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
shaunbrian2
shaunbrian2 May 11 2013, 7:25pm says:

I know how to do it in Foc, and its what said above. Im not a modder, or anything good like that, but i do know enough to change and edit a few things(like canabalising parts for other things)but in my Sweaw Xlm's, i only have 5 things, and frations arnt there.

But than after a TONNE of reading, i found something im not sure of. In the Game Constants you can use note pad, and serch(CTRL + F) and use Tactical_Unit, and the first result should be what your looking for to use the above steps.


But the unit cap is set for 40, and we only get 20, so im not sure if this means anything? Just trying to help!

+2 votes   article: TUTORIAL: Increasing the space population cap
shaunbrian2
shaunbrian2 Apr 27 2013, 8:07am says:

Hey. I donwloaded this and am trying ti play it. Im using steam, and i know how to do the whole mod thing, but it just freezes up at that guy that just sits there(opening page). Any help?

+1 vote   mod: Thrawn's Revenge
shaunbrian2
shaunbrian2 Apr 26 2013, 9:23pm says:

Copyed from earlyer post on ur ACM2.4 mod

Hello. Id like to ask if i can change the mod. I play with 2 mods, and id like to bring the maelovence(however its spelled) into your mod for more fun. Iv asked the other guy and he says he done care. And id like to ask you. But to make sure to not waste your time iv done reserch as to how to change it and prepared to do it. I just need to add a few things and move a few files into your mod. But i cant find GameObjectFiles.xml where I apparently should. So if you let me, can I?

And i wont be publishing this, just been getting bored of corealian battleships, they annihalate everything with no difficulty

+1 vote   member: Perrydepwner
shaunbrian2
shaunbrian2 Apr 26 2013, 9:19pm says:

Hello. Id like to ask if i can change the mod. I play with 2 mods, and id like to bring the maelovence(however its spelled) into your mod for more fun. Iv asked the other guy and he says he done care. And id like to ask you. But to make sure to not waste your time iv done reserch as to how to change it and prepared to do it. I just need to add a few things and move a few files into your mod. But i cant find GameObjectFiles.xml where I apparently should. So if you let me, can I?

And i wont be publishing this, just been getting bored of corealian battleships, they annihalate everything with no difficulty

+1 vote   download: Absolute Corruption Mod 2.4 Enhanced
shaunbrian2
shaunbrian2 Nov 18 2012, 10:48am replied:

Oh, sorry i thought there was something out that you had to do to the game EAW FOC to. I saw a bunch of vids on youtube and was trying to get that. Guess they were just beta testers.

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
shaunbrian2
shaunbrian2 Nov 17 2012, 12:17pm says:

Hello. Im having trouble Getting the game. My email adrres is: stargatesg1space@gmail.com
can anyone help me please?
I basicaly know nothing.

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
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