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Comment History
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

a good caption for this would be "black mesa, Y U NO INCLUDE HELMET!?!"

+5 votes   media: Modular Combat 2.0.6
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

great, now the zombies have multi million dollar suits of armor.

+4 votes   media: Modular Combat 2.0.6
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

what is the purpose of this deceptively cute little robot?

+1 vote   media: Meet Amy
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

the hubs look slightly bulky, also do the laser fences draw some power to run?

+1 vote   media: Tiberium Essence v 1.4 media
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

visceroids!?!

+1 vote   media: Tiberium Essence v 1.4 media
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

not the ff grenades, those suck big time and are overpowered.

+1 vote   media: Tiberium Essence v 1.4 media
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

i would think that it would be more passive and automatic, it gets close to a cliff then does a minor jump up. you got the thing looking like it has a zone trooper underneath it

+1 vote   media: Tiberium Essence v 1.4 media
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

maybe put the liquid tiberium bomb into the game somehow. like in tiberium sun, where you have to harvest tiberium and load it into the silo before you can fire anything out of it.

+1 vote   media: Tiberium Essence v 1.4
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

shouldnt it have 3 seperate apetures for the 3 beams? have some noticeable seperation between the 3 beams would add to the look

+1 vote   media: Tiberium Essence v 1.4
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

giblets, awesome

+1 vote   media: Tiberium Essence 1.5
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

too bulky, the stealth tank is supposed to be light and fast, so it can do hit and runs...

+2 votes   media: Tiberium Essence 1.5
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

i get nostalgic just looking at it.

+1 vote   media: Tiberium Essence 1.5
ShadowHunter12
ShadowHunter12 Sep 26 2011 says:

this song makes me miss tiberium sun.

+2 votes   media: Vlado32 - Total Wasteland
ShadowHunter12
ShadowHunter12 Aug 27 2011 says:

has anyone seen this problem?

+2 votes   mod: Tiberium Wars Advanced
ShadowHunter12
ShadowHunter12 Aug 27 2011 says:

this mod didnt work for me, i couldnt see anything new when i tried starting it up.

+1 vote   mod: Tiberium Wars Advanced
ShadowHunter12
ShadowHunter12 Aug 27 2011 says:

now if only random visceroids spawned in the fields and we had periodic ion storms that made the sky yellow and disabled radar, and its tiberium sun of hell all over again

+2 votes   media: Tiberium Fiend
ShadowHunter12
ShadowHunter12 Aug 27 2011 says:

nice zone trooper skin

+1 vote   media: Updated GDI Troops
ShadowHunter12
ShadowHunter12 Aug 27 2011 says:

with these you can just waypoint spam the screen around infantary and the thing just zooms over them, and for vehicles... RETURN TO BASE!

+1 vote   media: Centurion Render
ShadowHunter12
ShadowHunter12 Aug 27 2011 says:

Nod landing pad, or giant waffle iron? cant really tell

+2 votes   media: Support Airfields
ShadowHunter12
ShadowHunter12 Aug 27 2011 says:

damn thats a lot of exhaust

+1 vote   media: effect for new bison/ox-transport
ShadowHunter12
ShadowHunter12 Aug 27 2011 says:

Hey look its a big black metal butterfly... wait it just blew up half our base.

+1 vote   media: Nod-Commando at Work
ShadowHunter12
ShadowHunter12 Aug 27 2011 says:

YES THE MLRS!!!! MY FAVORITE UNIT HAS RETURNED!!!

+2 votes   media: GDI Sandstorm MLRS
ShadowHunter12
ShadowHunter12 Aug 27 2011 says:

reminds me of a auto team scramble in tf2, no happy ending.

that also is a textbook definition of a "clusterfuck" h

+1 vote   media: Rift Generator (included in later 1.5 releases)
ShadowHunter12
ShadowHunter12 Aug 21 2011 says:

Whatever happened to the defender cores being able to shoot aircraft?

+1 vote   media: Japanese Changes
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