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Comment History
SgtShocker
SgtShocker - - 4 comments @ AtmosFear for Call of Pripyat

I was able to solve the problem by installing your Absolute Nature 3 Lite addon. It replaced whatever missing textures there were and made everything much prettier to boot. Thanks for making all of these mods and addons. With them, Call of Pripyat is arguably one of the prettiest games I've ever played.

Good karma+1 vote
SgtShocker
SgtShocker - - 4 comments @ AtmosFear for Call of Pripyat

I have an issue where all of the grass ground textures in Yanov have been replaced with a placeholder black, tar-ish texture. I haven't been able to find anyone else with a similar problem so far. What might be causing this problem and how might I fix it?

Good karma+1 vote
SgtShocker
SgtShocker - - 4 comments @ MISERY

I have another major complaint to make that I'm sure a lot of other people are aware of. Whenever you get an achievement that is supposed to grant you a daily bonus, such as helping the stalkers of the Skadovsk find out what happened to those missing stalkers is supposed to have medical supplies placed in your personal stash daily. For some reason, however, all of the bonuses like that are now null, even if they're only supposed to happen once. It'd be great if this problem could be resolved as soon as possible. I had just gotten the Courier of Justice achievement and was looking forward to the suit that I get from Freedom. Disappointment wasn't what I had in mind when I went to check the stash in the basement.

Good karma+1 vote
SgtShocker
SgtShocker - - 4 comments @ MISERY

Hey, I absolutely LOVE this conversion mod for CoP. I enjoy almost every aspect of it, however, there is one thing that is really annoying me because it doesn't even make much sense whatsoever. All it does is add unnecessary difficulty. I'm talking about how zombies can only be killed from shots to the head or some grenades, of course. Not only is this very difficult due to some of the guns having misaligned sights, but the zombies themselves seem to spend too much time at the range. You're expected to shoot them in the head while they can kill you with a pistol from a distance with ease.

My main problem with this is that it doesn't even make sense, nor fit into the lore of how those stalkers became zombies in the first place. They aren't your typical risen from the dead, head shot only zombie. These were stalkers that were driven mad by the zone or a controller, ergo, they're normal people, just insane. How does this make every part of their body nearly invincible aside from their head? In addition, it's now impossible to do the mission with Uncle Yar because of their new, very hostile AI. If I may suggest, I believe it would be a good idea to make some changes to the zombies. Maybe have it so shooting one of them doesn't make it send a telepathic distress signal to every single zombie within five kilometers? I don't like hiding in an attic above forty angry zombies.

Good karma+5 votes