I am currently Lead Developer of the slow-developing remake of System Shock 2: "Remember Citadel". Not much else other than I map and know some very light Unity and UDK. I'm also looking to hone my Source Mapping skills and am therefore looking for work. Doing my own projects doesn't give me much motivation, but having something with a deadline is like fuel to me.
With new ideas on how to avoid copyright, we have finally began our return.
we're back.
...and we're back ladies and gentlemen! This time I've got a bit of help from the community and we should be rocking in style.
development reboot
Things didn't go as expected, but I will work on it soon.
what's been happening.
Well, this was kind of inevitable.... Heh. Oh, well, stuff happens.
the *hopefully* final redux.
So it's been a little while since I updated. Here's what's went down.
update time!
Development is going good. Here's what is to come.
a view of what's to come and how development is going.
We are back from the dead one again... kind of....
and we're back... sorta.
It was a good run, but I simply cannot continue. This was an amazingly educative experience for me.
all things come to an end.
Let's face facts, you can only update something old so long and finally in the end when you look back after all that updating, you realize it isn't good.
mod remake.
It seems a little break was all I needed. Full steam ahead. Oh, and here is some pictures from the latest build.
i'm back already....? content update!
I must say, it has been a fun ride, and I hope to come back and finish it...
bad news
This week has been a very productive one for me and everyone who is pitching in to my mod.
the map is about half-way done!
Finally game this mod a name and a story. *Previously known as "The Abstract Mod"*
news and a big change to the mod!
When I thought up this mod and soon started working on it, I decided... why not get the community involved? That's right! You can pitch in your own map!
looking for mappers!
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