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Sgt.Kelly
Sgt.Kelly Oct 30 2013, 8:25pm replied:

Enjoy!

+4 votes     mod: Ballistic Weapons & Junkwars Mods and Mutators
Sgt.Kelly
Sgt.Kelly Sep 27 2013, 9:50pm says:

Let me clear some things up here. First, how about you don't twist and pervert the facts? The guest had it correct.

The name was never intended to 'steal merit', and I made sure everyone was credited in multiple areas. (The front page here, the images here, the main forum thread, the readme, etc.) Except for one member, nobody really cared about the name, and that whole situation has since been resolved.

During that whole fiasco though, the mod was reported for copyright infringement and you used that opportunity to take control of this mod page. As a direct result, the mod can no longer be uploaded to ModDB. The beta has already released on Runestorm, and the full mod is already available (in modified versions) on the LDG and ABA servers.

Development on the mod has indeed been suspended due to the aforementioned issues and my lack of free time due to a full time job and university duties.

+4 votes     article: New weapons and new upcomming mods
Sgt.Kelly
Sgt.Kelly Sep 16 2013, 10:22pm replied:

Sorry, I'd reply to you, but somebody keeps deleting my comments.

0 votes     article: Recovery of the page
Sgt.Kelly
Sgt.Kelly Sep 15 2013, 12:06am replied:

While I was never notified on the exact reasons, I believe it was taken down due to copyrighted sounds. The mod uses a lot of heavily modified sounds that sample some game sounds, which sits in a gray area of fair use.

Oddly enough, you can still find V8 of the mod as well as the Jack Carver pack (which I worked on the sounds for and presumably would be in the same situation). You'd have to ask the admin staff for more detail.

+1 vote     article: Recovery of the page
Sgt.Kelly
Sgt.Kelly Aug 29 2013, 6:13pm says:

Holy moly! I'm surprised these are still around! I made these textures like 6 years ago, haha.

+3 votes     download: Texture Pack BETA
Sgt.Kelly
Sgt.Kelly Jul 29 2013, 11:51pm says:

Sorry folks, but the mod was reported for copyright infringement and I was forcibly removed from control of the page, so there will no longer be any more content drops here. As a result and due to real life pressures like full time work, mod production will be stopping or at least heavily slowing.

I'll probably be releasing a final public beta sometime soon on the Runestorm forums. It's been a fun ride guys, and I hope you all had as much fun playing it as we did creating it!

+3 votes     mod: Ballistic Weapons & Junkwars Mods and Mutators
Sgt.Kelly
Sgt.Kelly Jun 25 2013, 10:13pm replied:

Two of those are already made, but I won't say which. ;)

+2 votes     mod: Ballistic Weapons
Sgt.Kelly
Sgt.Kelly Jun 25 2013, 9:53pm replied:

Hi! First you will need to install Ballistic Weapons V2.5 and then Weapon Drop #1. You can install them by dragging and dropping them into your UT2004 folder. :)

+1 vote     download: Sergeant Kelly's Weapon Pack - Version 10 - WD2+3
Sgt.Kelly
Sgt.Kelly Jun 23 2013, 12:50pm replied:

Yep! I'm planning on adding that functionality for V10's final release.

+5 votes     mod: Ballistic Weapons & Junkwars Mods and Mutators
Sgt.Kelly
Sgt.Kelly Jun 22 2013, 1:00pm says:

The orange katana is part of Kaboodle's balance pack, and the player model is the UT2004 Doom Trooper player model. :)

+2 votes     media: Version 10 - MARS-3 Assault Rifle Ingame
Sgt.Kelly
Sgt.Kelly Jun 22 2013, 12:23pm says:

If you have Weapon Drops 1 and 2 you already have the new format, so you won't have to uninstall anything. :)

And nope, we're currently focusing on BW, but we do have other plans in motions!

+1 vote     article: Sergeant Kelly's Pack - June Update - WD4 + 5
Sgt.Kelly
Sgt.Kelly Jun 21 2013, 4:00pm says:

Be advised, weapon drops 4 AND 4 are inbound!

+4 votes     mod: Ballistic Weapons & Junkwars Mods and Mutators
Sgt.Kelly
Sgt.Kelly Jun 2 2013, 5:29pm replied:

That's likely intended, the GRSXX has low recoil for all of its fire modes since it is a super weapon.

+1 vote     mod: Ballistic Weapons
Sgt.Kelly
Sgt.Kelly May 22 2013, 12:04am replied:

Are you using the fixed core? I believe Azarael coded it so that the projectiles have an arming delay, and as such they will bounce if you shoot a nearby target.

+1 vote     mod: Ballistic Weapons
Sgt.Kelly
Sgt.Kelly May 4 2013, 12:28am replied:

Yeah, I haven't coded in advanced bot support for the weapon drops yet. They may react strangely with some of the new weapons. If you have any specific guns that are an issue, post them here or in the other link's comments and I'll prioritize them.

+2 votes     download: Unofficial Ballistic V2.5 Fix Patch [3rd July]
Sgt.Kelly
Sgt.Kelly Apr 10 2013, 12:20am says:

Be advised, Weapon Drops 2 AND 3 are inbound.

+5 votes     mod: Ballistic Weapons & Junkwars Mods and Mutators
Sgt.Kelly
Sgt.Kelly Apr 7 2013, 4:43pm replied:

Marbruapriljunujuly!

+4 votes     mod: Ballistic Weapons & Junkwars Mods and Mutators
Sgt.Kelly
Sgt.Kelly Apr 1 2013, 9:30pm says:

TOP SECRET APRIL WEAPONDROP:
Rapidshare.com

+5 votes     mod: Ballistic Weapons & Junkwars Mods and Mutators
Sgt.Kelly
Sgt.Kelly Mar 6 2013, 7:20pm replied:

Unfortunately, I got sick. The February Update will be more of a March-ish Update. :p

+6 votes     mod: Ballistic Weapons & Junkwars Mods and Mutators
Sgt.Kelly
Sgt.Kelly Mar 3 2013, 4:02pm replied:

We may or may not have something among those lines coming into the mod. ;)

+6 votes     mod: Ballistic Weapons & Junkwars Mods and Mutators
Sgt.Kelly
Sgt.Kelly Mar 2 2013, 2:56pm replied:

February's update will be delayed due to some team members getting sick, unfortunately.

+4 votes     article: Sergeant Kelly's Pack - January Update
Sgt.Kelly
Sgt.Kelly Dec 31 2012, 2:26pm says:

Hooray for unforeseen consequences! This version of the mod was compiled on a custom fixed core, which is breaking certain functions!

+3 votes     download: Sergeant Kelly's Weapon Pack - Version 10 - WD1
Sgt.Kelly
Sgt.Kelly Dec 31 2012, 6:47am replied:

Dependencies removed. Should be fully functional.

+3 votes     download: Sergeant Kelly's Weapon Pack - Version 10 - WD1
Sgt.Kelly
Sgt.Kelly Dec 31 2012, 1:23am says:

There may be a dependency on V9's sound pack, our test servers must have had that hidden in while we were testing it.

+2 votes     download: Sergeant Kelly's Weapon Pack - Version 10 - WD1
Sgt.Kelly
Sgt.Kelly Dec 30 2012, 9:49pm says:

Don't forget to clear your System\BWCache.ini and System\BallisticV25.ini files if you're updating from V9! Your Ballistic installs will need to do this to break the their links to V9.

+3 votes     download: Sergeant Kelly's Weapon Pack - Version 10 - WD1
Sgt.Kelly
Sgt.Kelly Dec 30 2012, 8:48pm says:

V10.026 WD1 Confirmed and Authorized. Engage at discretion.

+6 votes     mod: Ballistic Weapons & Junkwars Mods and Mutators
Sgt.Kelly
Sgt.Kelly Dec 3 2012, 1:02am says:

Suppres *cough* LASER, check!

+2 votes     media: Version 10 - LK05 Carbine
Sgt.Kelly
Sgt.Kelly Dec 3 2012, 1:01am says:

@Unshame: The color of the background shows whether or not the model is fully textured, partially textured, or simply rendered.

@LeMercMan: It's an incendiary rocket launcher. ;)

@Steddy96: The first weapon drop will pretty much be the trial version, since it comes with the mutators and other fun stuff.

+5 votes     article: Sergeant Kelly's Pack - November Update
Sgt.Kelly
Sgt.Kelly Nov 27 2012, 3:38pm replied:

The pump-action shotgun will still be in the mod (M763), though the semi-auto version of that gun (M781) is getting updated.

+2 votes     mod: Ballistic Weapons
Sgt.Kelly
Sgt.Kelly Nov 1 2012, 10:50am replied:

Because V9 is part of V10, just like how V8 was part of V9. The older guns are always updated and included.

+1 vote     article: Sergeant Kelly's Pack - October Update
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