For what it's worth, Jeroenimo, I did some more experimenting with removing files as you suggested early on when you released this otherwise fantastic patch.
Removing all of the explosion / damage effects did not stabilize the game for me, merely increased the amount of time from the beginning of a play-through and a crash. With all files in place, a crash can be guaranteed within 15 minutes of gameplay OR the introduction of more than one Victory / Imperial-II Star Destroyer is introduced or destroyed.
It rarely crashes with Rebellion or Consortium ships for me. Removing the effects makes it last roughly...20 to 40 minutes more. That implies, to me, that it may have something to go with RAM allocation or graphics memory? I know nothing about how the files work for this game, though - you're the master here.
sephen
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