I have the same exact problem, I messaged the devs 3 weeks ago but they never responded.
I have the same exact problem, I messaged the devs 3 weeks ago but they never responded.
Not quite, the smart terrains aren't displayed in-game. Those white circles are just to familiarize the player with different parts of the zone. Smart terrains are more like spawn-points and hangouts for NPCs and mutants.
I wish for a better 1911 model that has the ejection port on the right side. It's single-action for Christ's sake. You can't fire it without the hammer cocked.
Ok, but the description lists it as having optics.
None of the optics will attach to the 7.62x39mm RPK.
They lower damage, velocity, and maximum distance of the bullet.
*Says in Austin Powers voice* Чорнобиль a gogo baby! Yeah!
Click on his name and scroll down on the page that it takes you to and click on Private Message to contact him.
Mauser C96/Shanxi Type 17/About a billion other copies made, would be cool.
Not hard to install, and if you ever have questions E.Nigma can help you.
This is not a standalone game so you will need CoP version 1.6.0.2. Also, this mod is amazing, it's not overly ridiculous like Misery but still has a lot of replay value, adding over 100 guns with delicious models and textures and plenty more features. In my opinion, far better quality then GSC. Can't wait until 2.4.1!
I really like the way this mod is going with optional enhancements and stability being put first, definitely voting for Mod of The Year.
Finally, you put a 5.45mm magazine on it.
I reoverwrited and it works fine now! Rock on!
AO 2.4 worked fine, until I installed PR. Now when I try to launch the game, it crashes before even loading the main menu screen. Here is what the log file says:
FATAL ERROR
[error]Expression : !m_error_code
[error]Function : raii_guard::~raii_guard
[error]File : ..\xrServerEntities\script_storage.cpp
[error]Line : 748
[error]Description : ...call of pripyat\gamedata\scripts\ui_main_menu.script:17: attempt to call field 'main_menu_on_init' (a nil value)
It would be really cool in the next update if there were radios at all the bases (Skadovsk, Yanov, etc.) almost like the loudspeakers in SoC at the 100 Rads Bar.
Amazing mod, but one problem... I can't figure out how in the hell to disable MLAA for Call of Pripyat. I have an Nvidia GTX 550 Ti with latest drivers, but no option to disable the stupid MLAA which makes everything blurry. I hope you can help me.
Finally! Had to blast "Metal Health" while waiting for this to download.
This question is more about the CoP engine and not the mod but, I'd rather ask you because I know you know your ****. I can only launch the game if it is set to "Static Lighting" or "Enhanced Full Dynamic Lighting (DX10 or DX11) or else it will crash when I try to launch it. However, in DX10 or DX11 mode, the screen does this weird vibrating/oscillating motion that makes menus/text appear blurry. Maybe you can help me? Thanks, in advance.
Cool, when do you expect to release 2.4?
Hey E.Nigma, I was just curious about when you think this awesome mod will reach a stable build that you don't plan on updating any further because of course, I like to tweak some parts of the mod to my own liking but I don't want to have to do it every time the mod is updated so I decided to wait until it is finished, thanks.
Nevermind, for some reason deleting my user.ltx fixed it.
Thanks for your help, I'm sure enigma will fix this in future updates.
Any idea what is causing my scopes to look like this?
Postimg.org
I'm running 1920x1080 native resolution 16:9.
Is there anything else I can do? 65 degree FOV kinda sucks.
How can I get rid of the hands/arms clipping on weapons once and for all? I'm running 75 degree FOV 1920x1080 resolution 16:9 widescreen monitor.
selchook
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