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Isn't it a bit weird that you define the spec level by adjusting the diffuse oppacity?!
The complete workflow is abit circuitous, but it's your own engine so I don't really care :)
Just hope that you will implement common workflow like from Cry Engine 2 ;)
Keep the vids coming!
Looks great, but isn't the curvature of the earth to heavy in this height?
I had the permission of the creator + I modeled it on my own ;)
No, it's not...
Thanks. Visit our Youtube Channel for the HD version, please! ;)
Codename Deadbird got under the Top100 !
Thanks for all of you that voted for our upcoming mod.
Now it's even more important that you vote us to the 1st Place!
We count on you.
PS: Make sure that you're logged in, because Moddb member votes count a lot more than guest votes.
2 missions planned for the first release ;)
Right now it is only for demo purpose, but if the community want such a training parcour, we may integrate it
Nice to see this project here ;)
Waiting for this one...
@ andy Please don't spam here.
Furthermore we're not picking random people!
We just seeking good Voice Actors. We will take a look on all volunteers. But we'll only pick serious and good actors.The ones we choose will get further details personally.
Thanks, yeah this is ingame (CryEngine 2)
Pls keep in mind that all of these assets are wip
Due the detachmentanimation. We could easily integrate such an animation, but we found that it would disrupt the gameflow. If you have 3 attachments to detach and you're in a battle with enemies, it would annoy you to watch all detachanimations ;)
Ohterwise thanks for your compliments, that push us even more :D
Really nice! :)
The pic doesn't imrpess me. Looks like a 10min work, sorry for the harsh comment but you aren't in the need to show such empty screens
Low poly flak?
Hud looks great :)
As I had written in a comment some pictures ago, the terraindesign can't meet the common known Mwll quality atm...
Alright, awating new updates :)
More love to detail :) More rocks pepples etc, more alternation of terrain textures
Is this the quality standart you guys focus to?
The smoothinggroups are aweful! Otherwise it looks okay
Could it be that the Mwll maps are a bit too low detailed?
Some tress, some rocks, textures and highmap... ah and road texture, come on guys! This engine is so powerful, pls use it!
New song uploaded ;)
Comments and critism is much appreciated :)
Yeah sry, the MP beta is nearly dead ;(
We're currently concetrating on SP =)
Lol that's some bad news....
Ok can't play this mod
Thanks for the kind words, we appreciate them:)
Head on over our homepage, maybe you find some infos, when you can aspect some news from us :P
The title is Infinity 2008, but i don't know who the interpret is^^