Hello, i'm SeanNaut. I like Star Wars, the color blue, and SPAAACE. I'm a big fan of the Star Wars: Empire at War Mod, aptly named Star Wars: Republic at War. Go check it out! *Link Removed cause im not allowed to be supportive of this mod* Psst... why are you here? Are you a spy? Are you a stalker? Are you a fan? Why would you be a fan of me? That makes no sense. Well, shit now im talking to myself. Its okay. Waht? Its okay to talk to yourself. Oh god... not you again. Yes. It's me. *Imperial March Plays* Nooooooooo Yessssssss Nooooooooo Yessssssss Stop this. Never! I command ye, other self, STOPETH THIS! *stopping intensifies* *world explodes* *every1 is ded* All because I couldn't stop talking to myself. *Imperial March Stops Playing* *Victory* *World Un-explodes* *Everyone Un-Dies except Jar-Jar* Yay.

Comment History
SeanNaut
SeanNaut - - 25 comments @ Star Wars - Galaxy At War

Wasn't there an early release of this game?
I have a version of it, at least I think.

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ Republic at War

I wish we could just pay a lil' bit of respect to SWBFII and SWEAW, and put a ring around it.

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ Republic at War

Definitley different.
The Clone Wars mod is much more focused on the Ground Battles, whilst RaW is more space battles focused, or rather completed (Heavy Troopers and such in v1.2 I think rather than just troopers). Not to say either of them is lacking in the other department. RaW's Ground battles are still entertaining, although I am a bit peeved on how EASY it is the kill a Juggernaut A6. 2 AATs can take down a juggernaut... seriously?
And as for fun, I agree with Mr/Mrs Kagestorn. As for Merging the two mods, (as for doing it by yourself, manually) Would be difficult, if not impossible, from my experience. As for the two developers coming together, I think despite their differences (Focusing on the movies rather than the cartoon, and soforth) it would be very good, because both teams are very skilled. It would have drawbacks, but nothing blatantly terrible I can think of. Unfortunately, I do not see this becoming a reality any time soon.

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ Republic at War

Hmmm.
Perhaps use Gameranger?
Did your friend also merge their files?
Try opening the launcher and verifying the XML files.

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ The Wheel

Holy **** nice

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SeanNaut
SeanNaut - - 25 comments @ Republic at War v1.1 Game Manual

Need a PDF Reader.

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SeanNaut
SeanNaut - - 25 comments @ Republic at War

Okay, found out that this might not work for everyone. I would still consider trying it if your desperate.

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SeanNaut
SeanNaut - - 25 comments @ Republic at War

Are you playing on LAN or online?
If LAN then use gameranger.
Online: No server functionality.
Ask one of the modders themselves, (Like a coder, or someone who would know what their talking about).
Hope you have luck with multiplayer!

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ Republic at War

Anyone else just not really like the Icon for RaW? I find it sticks out too much from the original EAW. I would be satisfied if the put a ring around it, and changed it from commander appo to a regular clone trooper.

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ Republic at War

Get gameranger, or possibly just merge you FoC and RaW files.

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SeanNaut
SeanNaut - - 25 comments @ Republic at War

Post-Processing actually just took a **** on it. I was at 30fps before "editing" which was actually just making youtube compatible.

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SeanNaut
SeanNaut - - 25 comments @ Republic at War

New Video: https://www.youtube.com/watch?v=fLK7k-nMDj0
Its just pure, unedited SW:RAW, perfect for just watching.
Its a late game Republic vs Seperatists battle. Its plain battlecam also, which is why its a little, well, wonky.

Good karma-1 votes
SeanNaut
SeanNaut - - 25 comments @ Dec 2015 screenshots

This is why its still in developement.

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SeanNaut
SeanNaut - - 25 comments @ Republic at War v1.1 Game Manual

1.2 Manual?
RAW MANUAL?

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SeanNaut
SeanNaut - - 25 comments @ Republic at War v1.1 Game Manual

1.2 Manual?
RAW MANUAL?

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SeanNaut
SeanNaut - - 25 comments @ Republic at War v1.1 Game Manual

File: Opening in one Hour.
Me: What the hell...
File: I'm pretty damn big.
Me: WAHT
File: Calm down
Me: THE
File: ...
Me: HELL
File: I have 214 pages.
Me: *mind explodes*

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ Republic at War

I agree with Lawler. I can barely do anything before getting destroyed. I lost kamino in the outer rim sieges in the first 15 turns, (Stupid Mistake, but I was playing on EASY). I lost 20 turns later... :/

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ Republic at War

Dammit, link didnt post correctly. Still is correct link, but just ignore the brackets.

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ Republic at War

As I mentioned before, I found this cool tool for making skyboxes (W/ Custom Dimensions), not sure if this helps, but it makes it very easy. Now i've found the link again.The creator lets everyone use it for free so thats really cool of him.
Wwwtyro.github.io{"seed":"NTE3MzE1NzIwNDQwNw","width":768,"height":384}
He's also made tons of other cool stuff too, that also might be beneficial in some way. All in JavaScript...

Well, see you all on the battlefield.

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ Republic at War

You can do a lets play. I'm sure that would be fine with the dev team. More publicity = More support = More D Modders!

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SeanNaut
SeanNaut - - 25 comments @ Republic at War

Via Gameranger (LAN) Yes.
1. Merge your FoC and RaW Folders. You will no longer be able to play vanilla FoC unless you backed it up somewhere.
2. Get your friend to do the same thing.
3. ???????????
4. Profit

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ Republic at War

Most Indigenous Species are OP, like Naboo or that one thats starts with an N... possibly a nu, or a na... nagheri? Those are really OP, they took down an AAT in like 3seconds, vs an anti tank weapon which takes like 4-5.
You know what?
Dont nerf it. that way I can spam spaceships and not worry about land units! Shame about the texture maker for those clones, I no longer need them!

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ Republic at War

I made a bunch of new names for the starships. Like 10 for the Venator, 50+ for the Munificent, and like 15 for the Luchrehulk. All others have about 5 added.
I also wanted to give you a cool tool I found for skyboxes. I'll try and contact the creator to get his permission, contact me if you're interested.

Love the mod, have tons of footage of it sitting on my computer. Lel.

Good karma+1 vote
SeanNaut
SeanNaut - - 25 comments @ SeanNaut

Star Wars -- Republic at War for BEST MOD EVAR
Psst... why are you here... i'm a nobody!

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