My name is Sam and I'm the lead game designer for Bushido: Legend of the Samurai. I'm into gaming, 3d modelling, art, history and engineering.

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Devblog #5 - Map update
Bushido: Legend of the Samurai

Devblog #5 - Map update

Jun 22, 2014 Bushido: Legend of the Samurai 11 comments

Our Kamioka Castle environment is nearing completion. Also - news on mocapping animations for Bushido!

Devblog #4 - Building Bushido
Bushido: Legend of the Samurai

Devblog #4 - Building Bushido

Mar 26, 2014 Bushido: Legend of the Samurai 11 comments

As the Bushido team near the end of our first development sprint (ready for Rezzed) we look at what it takes to build a believable and authentic Samurai...

Devblog #3 - Armour Customisation in Bushido
Bushido: Legend of the Samurai

Devblog #3 - Armour Customisation in Bushido

Dec 23, 2013 Bushido: Legend of the Samurai 17 comments

We’ve been making steady progress over the past few weeks and think its long overdue for us to share some updates! In this Devblog, we discuss the role...

Devblog #2 - 1 year in development!
Bushido: Legend of the Samurai

Devblog #2 - 1 year in development!

Nov 16, 2013 Bushido: Legend of the Samurai 9 comments

Time flies- can you believe that Bushido has been in development for a YEAR already? This week we look at the types of environments you’ll see in Bushido...

Devblog #1 - Plans for the immediate future
Bushido: Legend of the Samurai

Devblog #1 - Plans for the immediate future

Nov 1, 2013 Bushido: Legend of the Samurai 13 comments

We kick off our first proper development blog by sharing our plans for the immediate future, including our intent to start a Kickstarter campaign.

EuroGamer, Swords, Men in pants... Oh my!
Bushido: Legend of the Samurai

EuroGamer, Swords, Men in pants... Oh my!

Oct 2, 2013 Bushido: Legend of the Samurai 14 comments

We were pretty quiet last month (sorry), so we’d though we would share exactly what we’ve been up to and give an update on the current status of the game...

Honour - virtue of the Samurai (oh and guns!)
Bushido: Legend of the Samurai

Honour - virtue of the Samurai (oh and guns!)

Aug 27, 2013 Bushido: Legend of the Samurai 22 comments

This week we'll be looking at our unique honor mechanic, and explain how your in-game actions will have a real impact on your characters progression...

Character Customisation in Bushido: Build your own Samurai
Bushido: Legend of the Samurai

Character Customisation in Bushido: Build your own Samurai

Jul 27, 2013 Bushido: Legend of the Samurai 38 comments

Progress on our Character Customisation feature is going really well, so we thought that its probably time to start providing some concrete details...

Big news for Bushido
Bushido: Legend of the Samurai

Big news for Bushido

Jul 16, 2013 Bushido: Legend of the Samurai 37 comments

The team behind Bushido: Feudal Warfare are delighted to announce that Bushido will now be released as a stand-alone title. To find out why, and what...

Meteor Pixel at Rezzed
Bushido: Legend of the Samurai

Meteor Pixel at Rezzed

Jun 23, 2013 Bushido: Legend of the Samurai 7 comments

This weekend Meteor Pixel, the team behind Bushido: Feudal Warfare, met up at the premier UK PC and Indie Gaming festival- Rezzed!

Chivalry SDK released - Bushido moves forward!
Bushido: Legend of the Samurai

Chivalry SDK released - Bushido moves forward!

Jun 13, 2013 Bushido: Legend of the Samurai 11 comments

We've been a little slow on updates recently- sorry! But hey, its not for lack of content to talk about, in fact its BECAUSE we've got so much to talk...

Introducting - The Shinobi class
Bushido: Legend of the Samurai

Introducting - The Shinobi class

May 12, 2013 Bushido: Legend of the Samurai 13 comments

We'll be talking about a release schedule in the near future, for now though - Huge update time!

The first map for Bushido
Bushido: Legend of the Samurai

The first map for Bushido

Apr 9, 2013 Bushido: Legend of the Samurai 10 comments

We're wrapping up some final details on the first map we've created for Bushido. Click to find out more, including how we roped in some exceptional talent...

Our first character class- 3D model!
Bushido: Legend of the Samurai

Our first character class- 3D model!

Mar 12, 2013 Bushido: Legend of the Samurai 1 comment

Work continues on Bushido, a total conversion mod for Chivalry. This week, Kieran finishes' the Archer player model (for team 1) and Rob has started on...

Introducing- the Archer. Huge asset update inside!
Bushido: Legend of the Samurai

Introducing- the Archer. Huge asset update inside!

Feb 10, 2013 Bushido: Legend of the Samurai 9 comments

We've got a whole heap of new artwork to show off- including some renders of our Archer player model, as well as some new and exotic weapons.

2013 is off to a great start
Bushido: Legend of the Samurai

2013 is off to a great start

Jan 24, 2013 Bushido: Legend of the Samurai 11 comments

With the first batch of weapons nearing completion, a new map under way and the second character design finished- we've gotten off to a great start for...

The final artwork update for the year!
Bushido: Legend of the Samurai

The final artwork update for the year!

Dec 22, 2012 Bushido: Legend of the Samurai 4 comments

Work continues on Bushido during the run up to Christmas as two new models are finished! Presenting- the Naginata and the Arrow.

Concept art reveal - the Sohei (Warrior Monk)
Bushido: Legend of the Samurai

Concept art reveal - the Sohei (Warrior Monk)

Dec 10, 2012 Bushido: Legend of the Samurai 3 comments

Following on from last weeks 'Class Reveal' post, we've got some juicy concept art for the Sohei (Warrior Monk)

Revealing the Bushido player class'
Bushido: Legend of the Samurai

Revealing the Bushido player class'

Dec 4, 2012 Bushido: Legend of the Samurai 14 comments

Discover what class' will be available to play as in Bushido, including info on their weapons, armor and play-styles!

Work continues on building the ultimate Samurai armory
Bushido: Legend of the Samurai

Work continues on building the ultimate Samurai armory

Nov 18, 2012 Bushido: Legend of the Samurai 0 comments

Week 5 of the project see's the completion of two new assets, the Naginata and the Hankyu (short bow). Find out more!

Large artwork dump
Bushido: Legend of the Samurai

Large artwork dump

Nov 11, 2012 Bushido: Legend of the Samurai 3 comments

Catch up on all the progress this last week with this large artwork dump!

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