My name is Sam and I'm the lead game designer at Meteor Pixel. We're currently working on a new project called Bushido: Legend of the Samurai - a multiplayer combat game set in feudal Japan. I'm into gaming, 3d modelling, art, history and engineering.

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sam.ibbitson
sam.ibbitson 2hours 21mins ago replied:

There's going to be a range of armour styles available!

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson May 20 2015, 9:21am replied:

Some of us are away on holiday this week, but check back in a week or so's time for a full-update :) !

+2 votes   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson May 17 2015, 9:39am replied:

Hey! Unfortunately our aim is to just focus on a multiplayer experience for now. We'd love to do single player, but its a vast amount of work involved in writing stories, building environments, etc...

It's something we'll think about though once we raise some funding!

+2 votes   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson May 7 2015, 3:42am replied:

Thanks again Musashi and Lemonater! We don't think we're too far away from being able to show off 1v1 multiplayer combat, and more or less as soon as we hit this milestone we're going to start planning a fundraising campaign :) !

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson May 7 2015, 3:41am replied:

Thanks RoyalWatcher ;) !

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson May 1 2015, 4:03am replied:

Thanks Musashi_Miyamoto! Its definitely something we're thinking long and hard about it :) !

+2 votes   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Apr 29 2015, 3:50am replied:

Thanks Ravenblood! Yep we used 4 USB cameras and are thinking of upgrading to the pro version of iPi so that we can use 6 cameras (although we'll need a new PC to do this so we'll have to save up for it :p ).

+1 vote   news: Devblog #8 - More Motion Capture
sam.ibbitson
sam.ibbitson Apr 29 2015, 3:43am replied:

Thanks Raymundo46! The game doesn't include any stealth-specific mechanics as of yet - although people will certainly be encouraged to try and be sneeky :D !

+2 votes   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Apr 28 2015, 12:03pm replied:

Thanks Earthrumblevi. When Onna-bugeisha are implemented they'll be identical to their male counterparts (e.g. will be able to choose from Samurai armour, Ninja, Sohei or Warrior nuns, etc...).

They won't be typecast into a particular role, because they weren't in real-life :) !

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Apr 28 2015, 11:59am replied:

That's the idea!

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Apr 28 2015, 11:56am replied:

Haha, its since been approved :p !

+1 vote   media: Devblog #8 - Screenshots
sam.ibbitson
sam.ibbitson Apr 28 2015, 4:19am replied:

These are just a quick couple of low-res ones to keep you all going ;) !

+2 votes   media: Gassho-Zukuri Screenshot
sam.ibbitson
sam.ibbitson Apr 28 2015, 3:56am replied:

Exactly when female avatars will be implemented is still a question we can answer yet, but it is certainly our intention to include Onna-bugeisha in the game.

+2 votes   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Apr 25 2015, 5:29am replied:

Hi Mikelon12. Its difficult to give an exact date as there is is a lot of uncertainty over how things will progress over the coming months (e.g. will we get funded, grow the team, etc...). Personally I'm hoping for Q4 2015 or early 2016!

+2 votes   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Apr 24 2015, 8:54am replied:

Haha maybe ;) !

+1 vote   media: Gassho-Zukuri Screenshot
sam.ibbitson
sam.ibbitson Apr 17 2015, 3:48am replied:

Soon! We've actually been working away on our new environment but also have a new player model (nearly) ready to show off AND after what seems like months so new animations!

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Apr 17 2015, 3:48am replied:

Chambering yes, clashing isn't a mechanic we've looked at yet as we're still trying to optimise the networking element of the game!

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Apr 5 2015, 4:41am replied:

That's right!

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Mar 27 2015, 11:39am replied:

Hey DELTA38g!

We agree that good voice acting is important. Our idea was always to record two sets of audio, and then let people choose which one they want to use - one recorded in Japanese, the other in English :) !

Thanks,
Sam

+2 votes   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Mar 27 2015, 5:16am replied:

Haha, soon... ;) !

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Mar 27 2015, 5:16am replied:

Hi AydinDubstep - cool idea, it definitely sounds fun :D !

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Mar 24 2015, 5:02am replied:

We'll have to see - its a great deal of work but something we'd think about ;) !

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Mar 19 2015, 7:22am replied:

Hi Dcdshadow1 - glad to hear that you're excited about the game!

To answer your questions:

1) Yes, the intention is that there will be 1, 2 handed weapons, duel wielding, spear and bow combat... although we're only really working on 2 handed combat with a katana at this stage (its a lot of work to do!).

2) Its multiplayer only and we're hoping to have teams of players (perhaps maxed at 24 players per server)

3) Yes - lots! You'll be able to create your own samurai avatar.

4) We hope 2015 but there is still a lot of work to be done!

Thanks :) !

+2 votes   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Mar 18 2015, 4:37am replied:

Hi 47Ronin - and thanks :) ! In terms of configuration, we're not 100% sure ourselves yet as we haven't done any testing on machines other than our own.

That said, we're aiming for it to run on most mid-range machines quite comfortably!

+1 vote   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Mar 12 2015, 4:53am replied:

Thanks Alberto309 - we'll do that!

+3 votes   media: New interior screenshot
sam.ibbitson
sam.ibbitson Mar 12 2015, 4:50am replied:

A mix! We've used Blender, Maya LT, Sculptris, ZBrush and 3D Studio Max...

+2 votes   news: Devblog #7 - First week at the hub
sam.ibbitson
sam.ibbitson Mar 11 2015, 9:39am replied:

That's right - Every element of Bushido is grounded in history (from the maps to the armours, weapons, etc...).

+3 votes   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Mar 11 2015, 9:20am replied:

Whoops - thanks for spotting that one DaveW! This is, of course, a render of the model, not in game.

+2 votes   media: New Ninjas Sculpt
sam.ibbitson
sam.ibbitson Mar 10 2015, 11:26am says:

There are some additional images over on our Facebook profile for anyone interested (be sure to 'Like' us as well :D)... Facebook.com

+2 votes   game: Bushido: Legend of the Samurai
sam.ibbitson
sam.ibbitson Mar 10 2015, 5:00am says:

Thanks guys :) !

+1 vote   media: Kamioka Castle - Unity 5 (1)
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