Totally retro-oriented. Challenging gameplay rocks and pixels are beautiful!

Comment History  (0 - 30 of 59)
saimo
saimo Jun 6 2014, 2:51pm replied:

And here's my late "Thank you" :)

+1 vote   article: BOH 5th Anniversary Edition released
saimo
saimo Dec 17 2013, 6:42pm replied:

Shared ;)

+1 vote   game: Huenison
saimo
saimo Dec 13 2013, 1:12pm replied:

Does it have any (weird) meaning as well, perchance? :D

+1 vote   game: Huenison
saimo
saimo Dec 2 2013, 12:05pm replied:

f1lupo, thanks for giving me such a satisfaction :)

+1 vote   game: Huenison
saimo
saimo Dec 1 2013, 3:28pm replied:

Man, thanks for such a great feedback! - and how about rating it as well? ;)
It's a pleasure to know you're having so much fun!

+1 vote   game: Huenison
saimo
saimo Oct 26 2013, 7:36am replied:

Thanks, I hope its frenzy will win you over ;)

+1 vote   game: Huenison
saimo
saimo Jun 30 2013, 6:16am replied:

Thanks!

More is coming soon: the game should be released in a couple of weeks and it will be ridiculously inexpensive - just 2.99 GBP, as you can see on the shop page at Rgcd.bigcartel.com

In the meanwhile, there's more to discover in the demo: the bonuses (f.ex. the QUICKSHOT one), the bricks (f.ex. the SWEEP ones, which are fundamental to face the WALL levels) and various bits that allow for higher scores and greater enjoyment.
To discover as much as possible, I recommend reading the instructions, either from the menu scrolltext (use [LEFT]/[RIGHT] to halt/accelerate) or, even better, in the included manual.

BTW, speaking of WALL levels: no, those are not the BOSS levels... those are not included in the demo ;)

+2 votes   game: Huenison
saimo
saimo Mar 14 2012, 1:35pm replied:

You're perfectly right: I designed BOH with user-made content in mind. Unfortunately, few have showed interest in creating content. I think the most impressive input I got was from an Amiga user who created an online level editor (see Amiga.org), although he didn't have the possibility of finishing/updating it.
As for your initial question: as far as I know, there are no fansites - BOH is too much out of this world and hype-less ;)

+3 votes   game: BOH
saimo
saimo Mar 11 2012, 10:04am replied:

Hey, Fennrick, thanks for the nice wish!
I'm glad you discovered BOH and that you're enjoying it - and with the upcoming update you'll enjoying it even more (it was planned to be released much earlier, but real life got into the way...)!
If you deem BOH worth to be talked about, feel free to mention it here, on Facebook (BTW: Facebook.com), Twitter, gaming forums, among real friends, wherever you please ;)

+2 votes   game: BOH
saimo
saimo Oct 22 2011, 3:31am says:

There'll be one more update ;)

+2 votes   game: BOH
saimo
saimo Oct 2 2011, 8:45am replied:

Thanks for the compliments :)
As for strafing, it's missing for a design choice - please refer to the FAQ on the website (http://www.bohthegame.com/faq.html) for a comprehensive explanation.

+2 votes   game: BOH
saimo
saimo Sep 28 2011, 1:25pm replied:

Sorry, it isn't possible (see my private message for the details).

+2 votes   game: BOH
saimo
saimo Sep 25 2011, 2:24am replied:

Thank you for the prompt assistance!

+2 votes   game: BOH
saimo
saimo Sep 24 2011, 3:22pm replied:

I have discovered the problem: by mistake the missions from the demo version, which are not compatible, have been included in the build.
Again, I'll ask them to fix the problem, but still send me an email, so that I can provide you with the correct mission files.

+3 votes   game: BOH
saimo
saimo Sep 24 2011, 3:09pm replied:

Hey, thanks for keeping your word! :)
I'm sorry to hear that. I have no idea of what might have happened, since I just provided the archive to the administrators and I can't even test the build (I don't have a Linux machine at the moment). I'll inform them about the problem, so it gets fixed.
In the meanwhile, can you please send me an email to support@bohthegame.com? I'll provide you directly with a working copy.

+3 votes   game: BOH
saimo
saimo Aug 24 2011, 11:50am replied:

Thanks for sharing your findings!

+2 votes   download: BOH demo (Linux)
saimo
saimo Jul 21 2011, 12:49pm replied:

BOH uses libSDL for input control, so the first suggestion that comes to mind is making sure that the version of the library is correct (1.2) and 100% working - this would explain also why you experienced the same problem in other occasions.

+2 votes   download: BOH demo (Linux)
saimo
saimo Dec 23 2010, 5:15am replied:

Wonderful, thanks! :)

+3 votes   game: BOH
saimo
saimo Dec 19 2010, 5:49am says:

Having had the privilege of fiddling with Desura for a while now (many thanks to INtense! for putting up with my stuff and reports), I must say it really looks like a cool platform, and I wish lots of success to both the Desura guys and the games/mod developers!

+2 votes   article: Desura is launching!
saimo
saimo Dec 17 2010, 6:36am replied:

My pleasure ;)
And thanks a lot for your support!

+1 vote   article: BOH update14 released
saimo
saimo Dec 16 2010, 4:17pm replied:

I don't have a favourite game - there are too many. The games I love are mostly for C64 and Amiga - just to name a few (in no particular order): Impossible Mission I & II, Last Ninja 2, ATR, The Amazing Spider-Man, Chaos Engine, ...

+3 votes   member: saimo
saimo
saimo Dec 2 2010, 4:26am replied:

Me too ;)

+2 votes   game: BOH
saimo
saimo Dec 2 2010, 4:26am replied:

I'm glad you appreciate the game's uniqueness :)
As for controls, everything (missions layouts, enemy parameters, etc.) has been designed and heavily tested taking into account the control method, which, therefore, is perfectly suitable - you can be sure it's all a matter of getting used (and it's not difficult, given the simplicity of controls) and of not focusing too much on fights (the focus of the game is absolutely not on action) ;)
If you'd like to know more about controls, please have a look at the relevant entries in the FAQ at Bohthegame.com

+2 votes   download: BOH demo (Windows)
saimo
saimo Dec 1 2010, 6:02am says:

Great idea, that of having separate standings for released and upcoming games!
Congratulations and good luck to who made it to the top 100, and thanks to who helped my game get there as well :)

+2 votes   article: Top 100 Indies of 2010
saimo
saimo Nov 30 2010, 4:21am replied:

Thank you so much for sharing your appreciation! :)

+2 votes   game: BOH
saimo
saimo Nov 26 2010, 5:34pm says:

Full quality video: Bohthegame.com

+1 vote   media: gameplay
saimo
saimo Nov 18 2010, 11:42am replied:

Thanks, JibbSmart! :)
Yes, simplicity was definitely what I was after.

+2 votes   download: KOG
saimo
saimo Nov 16 2010, 1:41pm replied:

Thanks for the vote :)
As for Steam, please see my answer on Games Village.

+2 votes   game: BOH
saimo
saimo Nov 15 2010, 7:52am says:

Great! Simply great!

+2 votes   article: Welcome to the IOTY 2010!
saimo
saimo Nov 15 2010, 4:50am says:

Per chi apprezza BOH: se vi va, votate BOH agli Indie of the Year Awards!
pagina del concorso: Indiedb.com
pagina di BOH (da cui votare): Indiedb.com

+2 votes   group: IndieVault
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