Germany-based indie developer and artist of Rat King Entertainment. We did Tumblox (iOS) and Pitman (iOS/Win/Mac) and work now on environmentral puzzle TRI (Win/Mac). We love to be experimental and adore the good old times, when games didn't have more tutorials then content. And Achievements weren't gameplay. twitter: RottenHedgehog We take part in Ludum Dare, 7DRL and Global Game Jam.
This article is about two dwarf games sharing the same elements. In my article I point out how little design decisions can make the difference.
Almost 50 people filled out our survey and I want to show you some of the results of my evaluation. + more infos about the upcoming update!
In this article we want to share the lessons we learned when making a small, but relatively complex game in just one week. The game "Pitman Krumb" was...