Good question. I'm getting a parsing error whenever I try to launch. Does anyone know the proper modpath?
Good question. I'm getting a parsing error whenever I try to launch. Does anyone know the proper modpath?
I like this mod a lot but I noticed a bug with space battles over Polus. When I click the begin button to start the battle it instead starts the pre-battle load again
Ok I finally got the mod working but despite downloading and installing the patch I am having all kinds of issues playing GC as the GAR.
The galactic map is off center and spilling over into the menu bar. I can't seem to land troops on any planets. I have no heroes at all, I build research stations but can't research anything and with no heroes I can't steal tech either. Does anyone have any clue what is going wrong and how I screwed up the patching or the mod itself?
Ok I finally got the mod working but despite downloading and installing the patch I am having all kinds of issues playing GC as the GAR.
The galactic map is off center and spilling over into the menu bar. I can't seem to land troops on any planets. I have no heroes at all, I build research stations but can't research anything and with no heroes I can't steal tech either. Does anyone have any clue what is going wrong and how I screwed up the patching or the mod itself?
How do I access this? I'm using the steam version of Forces of Corruption. I tried doing what I normally do with mods, namely setting the launch options to the folder for the legacy mod and starting Forces of Corruption. I got an opening scene with a couple of Legacy Star Destroyers but when I reached the game itself I discovered it was running the Pirates verus Mandalorians mod which was the mod I was using before I set it to the Legacy mod.
So are there any fighters or small gunboats in this universe? I thought that Motherships might be carriers for them but I'm not certain.
Roguebane
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