My name is Robert Dahlenburg. I started doing creative things on the computer as a 3D designer many years ago, first in visualizing architecture and product design, but also leveldesign and lowpoly graphics for computergames. Around 8 years ago i changed the acitivity more to software developing. I did advertising games for the industry and lots of hobby projects in a wide variety of genres. Usually they have some sort of a technical or science aspect as well. Not all projects are games. Actually i am focused on 3d bridge engineer to bring this to a release. I already worked on it for a while but first bring it to public now on indiedb. As i need to eat sometimes i do other things like driving the truck from 3DBE in real live.
Colors for the prefabs. Object import. Tutorial Levels.
Last thinkings on the game and some technical updates.
There was a lot of managing to do around the game. Finding strategies and investors. Parts of it are done. Following you see a list of what i did on developing...
a list of the development process of 3D Bridge Engineer in the last 3 weeks.
The Leveleditor got a mission briefing and more properties. Shortening of the creation for the street segments.
Since the last time i did some fine-tuning on the concept. Integrated the leveleditormade terrains into the menu structure. Worked on the editor itself...