The Source engine may not be "top dog" anymore but it's still very capable.
But if you were considering switching engines, how hard would it be to convert your maps and models to standard 3DSMax or Maya models and then go from there back to whatever engine?
If there is a way to do that you could keep all your current content!
richieblac
Richard joined
My e-mail can be found on my website (link on this profile). Please contact me there as I check that much more frequently than my moddb account!