I am the programmer / designer of SYNTH. (Rhys Hovey) A C64/COCO2 kid at heart (I think I'm still a 64 kid :),. I've worked at several games companies,. EA,Ubisoft,Rockstar,Climax,.. and "others",.. I've worked very hard to try to bring you a unique experience with SYNTH(tm),. check it out,.. but make sure you have a good CPU and GPU :),.. Making this 3D game and it's graphics all with C++ programming, left optimization secondary :) (it's not that bad though) it's an 8 thread app :)

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INTEL CORP "LEVEL UP 2010 game contest" -SYNTH Finalist (required 2500 abstract)

INTEL CORP "LEVEL UP 2010 game contest" -SYNTH Finalist (required 2500 abstract)

SYNTH(tm)

This is a copy of the 2500 word abstract that SYNTH:ELECTROPIX (SYNTH v1.505) was requested by the INTEL CORP, to be a finalist in "LEVEL UP 2010". It...

SYNTH: Overview of 6 months of new features

SYNTH: Overview of 6 months of new features

SYNTH(tm) 1 comment

This is an article talking about the new graphics / features that will be present in the soon to be released version of SYNTH.