man, thanks for the great work and patching to make this even better!
man, thanks for the great work and patching to make this even better!
hello, thanks for the great mod!
btw I wonder if I can't kill NPCs by shooting legs with this one
not sure how Anomaly coding works but if it's possible, I suppose it'd be more immersive to kill NPCs shooting on thighs and calves
thanks for reading, have a good day! o7
I am currently modding EFP and I installed some PKP/PKM guns port from BaS
so the guns are PKM shorty and PKP tactical
(haven't tested other PKM variants yet)
- - -
I just tested them and Zulu's PKM works well
so it's about PKM variants from BaS :)
thanks for this amazing addon and other good stuff from you!
this provides me with much immersion so much appreciated!
btw, there's a few guns with the same category which have only partially working sights.
I'd like to have a shaky dispersion from shooting with these ones (dot switching works well)
in this case, what should I check from these guns' ltx files and
what should I add there?
once again, thanks for your great work and also reading my newb question.
have a good day!
solved, re-installed both CoP and Gunslinger Mod fixed this issue.
suppose the outdated Burer addon or user.ltx caused it
can't run gunslinger anymore after applying the latest patch.
FATAL ERROR
[error]Expression : fatal error
[error]Function : CInifile::r_string
[error]File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 513
[error]Description : <no expression>
[error]Arguments : Can't find variable burn_animator in [gunslinger_base]
stack trace:
here's the part of error log I've got.
I've installed Russian voice patch and Wimpyburer addon
I think Hip was already tankier than other NPCs even without this addon.
so I wonder if I try this addon will this make Hip as tanky as Eidolon?
and is there available balancing if the player recruits Hip?
I usually never recruit her but just in case.
bro! nice work!!
I wonder if you could add partial reload anim for M4 RAS while the M203 Launcher attached.
(partial reload anim is gone after installing nade launcher)
also AS VAL (modern) doesnt have partial reload, just in case if you're missing!
anyways, much thanks for the addon. I have been really enjoying this!
hahah alright I get what you mean,
thanks for the reply!
btw, due to X-Ray Engine's finest logic, unfortunately there's only one sfx for Landing.
(Couldn't assign different sound effects for each terrains)
great addon!
btw I wonder if it'd be any possible to set some locations excluded for this addon's logic, for even better immersion?
it may sound crazy but since I have no clue about modding X-ray.. so I am just spilling my dumb idea anyways lol.
so, for example,
if the player is a Loner, and he has a Freedom companion.
when some random Duty patrols spot him, but since he's with the player, so they let him pass.
but if the player tries to bring him into Rostok or something, then Duty guards become ****** off and shred that poor dude.
(since Rostok claimed by Duty and it's their base)
I wonder if this would be possible?? lol I only hope..
wait.. why there's FF damage for this single-player mod??
I have been using EFT footsteps and I'd like to hear enemies footstep aswell.
so I wonder how could I use this addon with EFT footsteps?
yeah actually I have already installed JSRS and another addon to merge BaS and JSRS together.
But I've found some guns sfx are kinda weird (especially bolt-action TOZ)
so I have been trying to figure this out myself.
I am a great fan of JSRS, but one thing I didn't like was,
every shotgun uses the same sound.
so I've made those EFT sounds back for some shotguns and few pistols.
anyways, this addon is cool and fun to use.
keep it up the good work man!
you can download it via torrent
google it, and you'll know what to do
THE ADDON IS NOT FOR ANOMALY BETA 3, UPDATE 4, HOTFIX 8
from the description
Hello, nice work!
but I wonder why some of sfx values and stuff look like not making sense?
they are too quiet and .ogg sfx values are weird, I think.
(about Min/Max. Dist and Max. AI Dist)
I have been using RC19 version, tweaking some sfx by myself.
Has this been changed for the latest version?
I liked how this addon works,
but some of these shotgun sounds are bit awkward. especially bolt-action Toz.
I wish I wanna keep the original BaS sfx for some shotguns
can you help me out with this?
Much thanks for this cool addon
Now I can truly enjoy BaS thanks to you :)
btw, I have some questions, can you add me on Discord?
[ R R G ]#8455
Have a great day!
thanks for the reply.
since I've already installed addons without JSGME, it's bit too complicated for me.
as you said, there's no reason not to use JSGME..so maybe I will start using it when RC20 comes out.
Thanks for the update, but I don't get it why you just merged two patch files into one gamedata folder,
it may work for JSGME users, but I manually install addons.
I only wanna try the Position and View patch, but got no idea how to do that.
Hey, I've tried this one and it was nice!
However, there's one minor issue I've found.
when I magcheck while using an extended magazine, it keeps sayin it's empty.
I was using an AK-74. and it looks like the addon is somehow fixed to 30 rnd, which is the weapon's
standard capacity.
so if I shoot and the mag reaches 30 or less, than magchecking works.
but if the mag had more than 30 rnds, it says "empty"
haven't tried other kinds of extended mag and wpns, I will try them later.
I haven't found any serious issue so far, and it was fun
hopefully this issue will be treated soon :)
here's another feedback
when I take a morphine shot, player became just invincible against mutants which deals physical dmg (didn't test controllers, etc)
No armor needed, if player has many morphine shots
2. some items' prices are not make any sense
for example : player can buy Adrenaline shot around 6k Rub
but it takes 3x Hercules +@ to craft it.
(a bottle of hercules is at least 2.38k Rub)
and also Splints are so ******, compared to their high prices.
there's no good reason to use these splints,
using Surv.12 kit is just literally suprema better
3. can't put Salewa on hotkey slots
if I try to do that, it's not working but making issue.
Hello, thanks for sharing this cool addon :)
I just wonder,
if there's a way to maintain the smaller X-ray UI from EFT Full Medic Item Overhaul addon,
when the player hide the status UI window from this addon
and it'd be nicer if the sfx was different (about this, it's just my opinion tho)
Hello, thanks for sharing a cool addon :)
and I wanna give you some feedback
First, there was no compatibility issue with other addons I have been using, which was great.
However, I wanna point out few minor points.
1. Morphine (looks like it has been replaced vanila "Rebirth" drug) is way too OP
when I use this addon, I can be one-shot by a chimera even with good player protection + Nosorog armor (usually I can tank at least one hit without BodyHealthSystem addon)
However when I pre-use morphine and face the chimera, it's just another big weak lurker.
I threw the Nosorog away and took a ****** armor, and I still take 0 dmg from chimeras
thus, Morphine is way too OP
2. I liked that I can let my inventory keep opened, when I just use some stims
However, inventory was still opened, while I was using CMS, Survival kit
so I could just double click those CMS and Surv.Kit real quick, to heal every parts of my body within few seconds
So at least the inventory should be collapsed while player tries to use those kits, I suppose.
(I guess it'd be quite difficult to make player can't use both kits at the same time.. so just collapsing the inventory will be lil bit better than nothing)
3. There's no alternative icons for drug-crafting interface
when the player hasn't learned how to craft some of items, there should be kinda hazy and grey version of icons to let us know that's unavailable but still displaying the icons.
I only tried for dozens of minutes so these are I've found and wanted to point out so far.
Sry for my ****** English, and I am too lazy to read all the comments already written,
so if I was pointing out some already-feedbacked stuff, then I am sry about that aswell
Hope this feedback would help you lil bit :)
Thx for reading and have a good day!
RHST
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