This member has provided no bio about themself... Yes! It's really totally exciting!!!!

Comment History  (0 - 30 of 496)
RedSlug
RedSlug @ They Hunger - Remod 1.1

Funny how much of my unofficially released stuff finds it's ways around. Anyways, thanks for proper credits.

Good karma+2 votes
RedSlug
RedSlug @ MP5 - Again

Looking from the realistic point of view: Not at all. I guess someone at Valve saw Schwarzeneggers End of Days back then and thought it would be quite a good idea to make this abomination happen :) And Valve isn't exactly known to keep close to actual weapon specifications, so yeah, this is quite a nice approach via the middle course!

Good karma+1 vote
RedSlug
RedSlug @ MP5 - Again

Already written here, so thanks taking my suggestion to heart! About the old style slim forearm - yeah I don't know any existing models out there, even finding proper image resources turned out to be quite difficult. I tried to create one for the MP5 in SC a few years ago, but the pattern was difficult to recreate with meshes. Bump-mapping would've probably done the trick, but we're talking about GoldSrc here...

Good karma+1 vote
RedSlug
RedSlug @ Items!

Is Pepsi ok?

Good karma+3 votes
RedSlug
RedSlug @ MP5 touch-ups

My thought exactly! A nice touch would be the old triggergroup and forearm of the MP5A3:
Fs5.directupload.net
Imfdb.org
But apparently, only I seem to be a fan of the old versions.

Good karma+1 vote
RedSlug
RedSlug @ Programming Progress 02

Looking good, due to these serious coding attempts, this appears to be the most promising approach recreating the alpha/beta content from HL right now!

Good karma+2 votes
RedSlug
RedSlug @ Weapon skins are in!

What about hats?

Good karma+1 vote
RedSlug
RedSlug @ Laserbeam

Like the beam is actually glowing/visible in darker areas. Judging from the image, it's currently part of the model and not sprite-based, right?
Imgur.com

Apart from that, it's quite a nice model, I like the chrome-overlay.

Good karma+1 vote
RedSlug
RedSlug @ Half-Rats : A Fever Dream - Remod

What exactly have you changed? I see that it's mainly an item and weapons overhaul, some more infos or pictures would be appreciated.

Good karma+2 votes
RedSlug
RedSlug @ Abandoned

Yeah, nice to see some progress!

Good karma+2 votes
RedSlug
RedSlug @ LAM

Nice, I like the spiral cable. Even if it might be a little detail: Might consider $jigglebones for that?

Good karma+1 vote
RedSlug
RedSlug @ I live...

Nice hearing from you - merry Christmas!

Good karma+5 votes
RedSlug
RedSlug @ Acoustics Lab

The sign in the original screenshot is kinda hilarious.

Good karma+3 votes
RedSlug
RedSlug @ Maintenance

What a lovely place to work.

Good karma+2 votes
RedSlug
RedSlug @ Beta 2 Iron sights

Yeah, I guess, it's fine as long you make sure to include the original credits.

Good karma+2 votes
RedSlug
RedSlug @ hl1

Brutal Half-Life is a nice workover of the original campaign:
Moddb.com

and Half-Life: Residual Life is quite a long campaign with a steady high quality level-design sticking close to the original game:
Moddb.com

Half-Life: Invasion - meanwhile a classic - a complete, full length storyline with new and interesting game mechanics featuring new (customizable) weapons and even a chapter with a tank, similar style known from Gunman:Chronicles
Moddb.com

Good karma+2 votes
RedSlug
RedSlug @ Beta 2 Iron sights

Cool, does the origin point of the ejected shells also change? It's hard-coded in vanilla HL, if I remember correctly.
And for the iron sights: I guess some models need proper sights, especially the Glock *cough take this: hl.gamebanana.com/skins/27454 cough*

Good karma+5 votes
RedSlug
RedSlug @ Better Blood For Brutal Half Life!

Are those from Gunman: Chronicles?

Good karma+1 vote
RedSlug
RedSlug @ Physroom Lift

The elevators are out of order, but we can still climb.

Good karma+2 votes
RedSlug
RedSlug @ Programming Progress 01 [Progress Update #3]

I love your attention to details, awesome work!

Good karma+1 vote
RedSlug
RedSlug @ Arctic Incident

Impressive mapping! Tracking

Good karma+3 votes
RedSlug
RedSlug @ New Space Battle Section

More dystopian Bladerunner references!

Good karma+2 votes
RedSlug
RedSlug @ Brutal Half-Life Animation Update Preview

Aww, nice to see the ol' Glock coming to a use after all these years!

Good karma+2 votes
RedSlug
RedSlug @ humanoid

Director's cut

Good karma+11 votes
RedSlug
RedSlug @ Fragments

Looks like you're in the barrel today.

Good karma+2 votes
RedSlug
RedSlug @ Half-Life Echoes - One year update

Looking very promising, and surprisingly lively!

Good karma+2 votes
RedSlug
RedSlug @ Final Paranoia 2 v1.1/ Release date: 9 April 2015

"added compatibility for Radeons"

-Yes, thank you!

Good karma+6 votes
RedSlug
RedSlug @ Elevators are out of order

I imagine an atmosphere with long echoes and sounds of stressed steelcables. Something like that Youtube.com - please excuse the cheap websearch, I'm sure you'll get the idea.

Good karma+3 votes
RedSlug
RedSlug @ More WIP

Looks a bit like "The Island"-Movie

Good karma+2 votes
RedSlug
RedSlug @ Core Q&A 3 Promo

Scrolling through the screenshots mainly shows the - amazing - leveldesign. I'm kinda curious about the weapon arsenal: The soldiers are carrying the M4, known from the HD pack. Can we expect a weapons overhaul (models, textures sound-wise) for the player, or maybe even completely new types?

Good karma+3 votes
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