Brits do too
i see. thanks! cant wait till they do!
hey i noticed that when i was playing a 1v1 map against the Confeds they didn't do anything! I mean they had only there constructio yard and bulldozer just standing there. (This is probably mentioned before, but I had been away again...love the game though as the allies!)
I believe he's cooking something up to surprise us all...you never know
No mean to rush, when is the list of the new stuff and amendments coming out? I can't wait to see some good old stuff in there!
Quite unlikely. I doubt that TX1138 would have come this far then given up, if it is true then he would probably release what he has thus far
heres a question, will we have MiG bombers and Harriers?
The dogfights in this mod are cool, but my fighters get pawned by rocket angels, sometimes all they do circle them and unable to shot them down...it sucks...whats wrong with hovering again?
Maybe that he is just showing us the models that work on the mod so far? And he'll show us things new? Then again it aint wrong is it?
Ah the good old one! Although the plow thing on the front looks upward...and i can see a sentry gun (RA2) in the background!
Cant wait to see this list!
Will you do the same for the russian walls? also from the picture i take it the peacekeeper soldier is staying? and what about conscripts? sorry so many questions...love the old school RA2 defences and the old light tank!
Finally works! And a great wait too...even though its the beta, but its probably the best mod I've played! Can't wait till its actually complete! The Confeds bring back memories...
hmm...the mod installed, but when i try to play skirmish the program stopped responding? What did i do wrong?
Just a question, when will the Soviets be worked on? As soon as the issues are smoothed out?
I've out of the country...and out of internet connection for a while, which I wish to say to the guys of Paradox, well done. A mod that everyone enjoys, even with the issues involved, it's highly fun and enjoyable to play. Sure there are issues, but you guys are the only ones who'd proven your work and released it, without it going under like many other mods we see. Keep it up guys, I know you can do it!
I think the soviets need an offensive attack power, considering the allied bombing run and empire bombardment. Something like:
V5 bombardment
Launches the latest V-type LONG range missiles into an area from fixed missile sites in Russia.
Im all in favour of the allies and empire powers you given us!
I think that the infantry resized a tad smallerf is a good idea. And the tanks should only get resized slightly too, like the hammer tank...its meant to be bigger and heavier than the other basic tanks right?
I wish to make some new units too when my skills are at a good enough level also. If i make some would you accept them?
Are there going to be new units other than the uprising ones? Maybe unused ones from the development team at EA?
swimming infantry...thats cool. strange to think a tesla trooper can swim though with all that armour he has!
also, Huhnu, if i can get my butt into gear with modeling, would you like me to design new units for the mod? would take some time though as i never touched RA3 modding programs...
Hmm, just looking through the summary page again, i see that the super/ultimateweapons will no longer be used. shame, they were the only reason sometimes to break through the AI's tough defences.
is it amphibious? would make sense as the Harbringer can fly anywhere, and the Giga fortress floats around and transform.
I think TX was thinking for the of having the Apoc tanks having AA missiles through a protocal...
Whats the new ability for the Giga-fortress? and i take it you can only build one this time?
Keep it up man! This is well worth the wait!
EA screws up alot of things with the C&C fancise. But it gladly leaves room for improvement for those who enjoy modding. Thats the only good thing that comes out of it. But this checkbox is a long waited thin for me, afterall sometimes I would like to battle without superweapons.
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