Veteran and independent mapper for previously Star Trek Voyager: Elite Force, nowadays for Jedi Academy and other idtech3 games. Developer of the 2004's highly regarded and signature map "Asteroid Base" for Star Trek Voyager: Elite Force (now available for Jedi Academy). Available for consultancy, problem solving and complete reworks of "troublesome" maps.

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Report RSS Promotional screenshot of the map "Battlestar Aurelia" (view original)
Promotional screenshot of the map "Battlestar Aurelia"
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Description

"It's more than we anticipated but one squadron should be able to handle them and destroy the target."

One of the four promotial screenshots published while developing the RPG-X version of the map "Battlestar Aurelia", depicting one of the many areas featured.

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