Veteran and freelance independent mapper for previously Star Trek Voyager: Elite Force, nowadays for Jedi Academy and other idtech3 games. Developer of the 2004's highly regarded and signature map "Asteroid Base" for Star Trek Voyager: Elite Force (now available for Jedi Academy).

Report RSS New screenshots of "Battlestar Aurelia", Outline TWO

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Altough in slower development, Outline TWO of the map "Battlestar Aurelia" is progressing nicely. For Outline TWO, a lot of elements have been restored which were intended for the release of the now-canceled RPG-X release. Familiar things such as red alert (Star Trek) and rotatable doors (CIC Pegasus) have already been implemented with more to come.

More and more will the map reach its original design goals as they were set while being developed for the RPG-X modification, however when the lead developer turns out to be a selfish and egocentric prick with an impossible ego and delusions of grandeur, everyone will make the same decision as I have by releasing my work for other games such as Jedi Academy in this case.

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