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Comment History
rawfear
rawfear - - 3 comments @ Kane's Wrath Reloaded

To start off , GREAT mod!

There is just one thing that came as a surprise that is the unit build cap on tier 4 structures.

Since my friends and i play with custom maps with way to much tiberium we want to be able to set the build que of units to default.

Would you be able to throw a version online without the build caps?
if not can you tell me how to change it myself using the SDK and wich direction i need to look.

i think its a 1 thing change but im not sure so please help me out here.

thanks in advance

Good karma+1 vote
rawfear
rawfear - - 3 comments @ Kane's Wrath Reloaded

On mod DB says the text "Are you tired of desyncs" Do you mean by that the OUT OF SYNC ERROR with playing on lan ?

Becouse i just tried on a custom map with nothing but 4 spawnpoints and 7 fields of blue tiberium , and it gets the out of sync error allmost imidiatly .

I was srsly hoping on a fix for that issue , if you do succeed in fixing you will be my hero for saving this game ^^

Allso i saw a kw only 2.0 on mod db can you explain details becouse i dont know how to get it to work on kw xD even with the modlauncher and patched kw to 1.2

EDIT: Ohyea and will all factions be available next release?

Good karma+1 vote
rawfear
rawfear - - 3 comments @ C&C3: Tiberium Wars

i got it working on non retail versions of the game just remember to install the latest patches and you should be good to go , i just spended 4 hours on it to get it working

Good karma+1 vote