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Comment History
RafaelCC
RafaelCC - - 7 comments @ Legacy Era SICW Patch 1.1

Hi CheeseCake!

Honestly i've read very few comments and i haven't read any Mod info, but anyways i'll list the major problems i've seen :)
Sorry if i sound like an *******!
> The "Easy mode" on Skirmish mode is really really really hard to be considered easy. It isn't a mode where you can chill at all.

> Galactic Conquest seems to be a real mess honestly. Would be cool if you could relocate the planets to their original places imo. AFAIK there's serious problems with the Rebel Alliance in the GC.
> After some time playing GC, on some battles the frame rate mysteriously drops to less the 1 per second.
> There's a ship that is impossible to destroy, but at least it can be solved via auto-resolve.

> The ships' hardpoints are really hard to look at, too much to be intuitive, leaving the original visuals of the hardpoints would be a good idea.

I can't give less than a 7/10 for the enormous potential.

Good karma+1 vote
RafaelCC
RafaelCC - - 7 comments @ Battlefront Extreme

Thank you so much, brave internet user, for the link <3

Good karma+1 vote
RafaelCC
RafaelCC - - 7 comments @ Legacy Era V1.0

Hi Cheesecake :)

I'm a skirmish player and I really enjoy the mod, that's why i'm leaving my opinion (which i rarely do).
I'll just leave the cons, because that's what concerns me: AI, Ships and Hardpoints.

>> The AI just go full rush mode from the moment 0; even on easy mode. On the first minute they're already attacking the base while destroying the mines. I'm not a good player, nor even a huge fan of strategy games, so don't know if it's just me, but i like a slow start that goes like a crescendo, like on vanilla EAW or FoC:

>> Galactic Alliance has a clear advantage over Krayt Empire, their ships are just ridiculously better (The scythe one, omfg).
>> So, some ships are just brutally overpowered, making the turrets defense system quite obsolete imo. If they have one ship better than yours and you're on disadvantage, game over.

>> The hardpoints, it's really, i mean reeaally hard to see them, you must zoom in to find the engines or the shield generator because they look all the same. Aesthetically they're nice, but some sub-battles between ships relies on hardpoints.

I think that's all, i love the ships, the space stations, the animations, but imo the game needs re-balancing.

Thanks, i'll be waiting for your reply :)

Good karma+1 vote
RafaelCC
RafaelCC - - 7 comments @ How to Install TLD for Warband

The infamous "load_menu_back_a"
But after i click ok, the game shows the following RGL error:
"get_shader failed for: render_to_depth_biased_shader"

Many people are desperate to play it OP, including me :\

Good karma+2 votes
RafaelCC
RafaelCC - - 7 comments @ New video

Dude

DUDE

Your game is getting so freaking amazing, it makes me uncomfortable!!!!

Good karma+1 vote
RafaelCC
RafaelCC - - 7 comments @ Env

Ohh dude, such good news!!!!

Can't wait for the next update!!!

Good karma+1 vote
RafaelCC
RafaelCC - - 7 comments @ Env

Is there any way to implement a feature that (how can i explain....):
- World is made by (e.g.) 100x100 blocks
- Game takes 100 blocks and creates a vertical building.
- Now we have a 90x90 world with a building made of 100 blocks.

Does it affect performance? Or can you make a seed system (like minecraft and such)?

Good karma+1 vote