I am currently in the process of modding my first game, Hoi3:tfh . I am looking for a map creator. Any help is appreciated..
Willing to help with mods if I am able. I think it would be fun.
is there a WW1Mod_v.MOD file with it?
what are you looking for the tfh folder?
drive:\Steam\steamapps\common\Hearts of Iron 3\tfh\mod
i use steam and mods work with it.
I know some settlers build their own homes, do you just need to add wood to it? I have yet to see a quest pop up on my end. My village says 4shops/taverns yet I have not seen one with all the houses built.
When will this be on the download or is it?
Do villagers do anything? (buy/sell goods?) also i I wipe out another village does that then count as mine or is that not in the game yet.
I started a game out and wasn't able to build, learned I needed to be in a settlement. Found one, decided no, i want to start my own village. New game: Village is started. Houses popping up quite fast(unfinished ones)
But I can't assign villagers to buildings such as shops, and AI do not shop yet?
Also if I kill another village leader/entire population does it become mine yet?
I have been following this since you put it on here and you have come so far! keep up the good work.
Yeah, I saw that, I went to your summary page and I saw you put you can create puppets to get the countries. too much work for me to want to make other countries I was hoping they were independent nations already. I'll follow the mod and see where it goes. I was also hoping you made counties if not independent "regions" to claim when at war with another nation.
I myself just tried the mod and it adds nothing new, the only change that happened was your changed the german flag to the nazi flag.
Were you able to get the mod to launch?
I have removed the pathing to "Music" and "Sound" it now hangs up on processing the flags.
Question, I have extracted the files, placed the IMPERIUM folder and the IMPERIUM.mod in the hoiii/tfh/mod path. When launching the mod it crashes at the "Loading sound" screen.
Any ideas as to why?
Is there a chance to change the background to something a bit darker or at least make it faded a bit, hard to read what is selected, mostly due to the brightness, Otherwise I love it. Mandalorian culture all the way.
is this to display the faction console look? also why the new crusader skull for the new republic or was that just a test?
Nal Hutta is in the wrong sector, Wrvh.home.xs4all.nl
I am still excited to try this, if the download ever finishes. it always takes years to download from here.
Why have I just now found this? and to boot it is no longer going, tis a sad day in the known galaxy.
So, I might be late here I only check in about once a week on Moddb now, for this idea Newgamemodder brought forth which is what i was going to ask after I read the article (yeah I read it before i went to comment) do you plan on doing donate to get things ingame? I know I will be in the minority here but I have been a fan of the KoTOR era for a very long time and the Mandalorians and their crusades.
I know it is thousands of years before but how would something like that be taken?
Mandalorians vs the Republic(the orange/yellow/redish unformed troops. Perhaps Sith Troopers from that era too
(not the ones from the MMO(I am talking Mandalorian Wars/Revan-Malak etc)
I concur, a rebel scum trooper.
a known bug, if you declare war on anyone it crashes.
if its a mod and not an actual game does that even still apply? (maybe stealing models is bad) but there are plenty of star wars mods out there.
ah really? I found this mod a bit after the first demo I believe so, bummer for me?
do you have all the "Required" DLC? I am curious as to what will happen if I do not have the required DLC, that is a bit of money to invest just for a mod.
I know may be a bit of "obsessed" with the Mandalorians but in the future (not asking right away) unless they are "mercs" in this game shomehow? can they be added? They may have played what seems like a small part but depending how canon is still they helped save the galaxy, from conquerors to saviours.
with the Move to UE4, is there an area we can see development still or did I completely miss where to go.
looks a bit rough (yes I know its a test) do you have to click before you "swing" or is it just in the motion of your mouse?
What are those orbs?
I've been playing the BF beta and I enjoy it, yeah it's not the old style of Battlefront which is a shame, I'll say that. But I won as rebels 4/6 times, you have to have a good team who wont cower away and use the special items they get, also having good pilots really helps.
I wish they added ammo, I wish the jetpack wasn't a thing though.
It is a mix of Battlefield and Battlefront (i wish it was class choice and no unlock choices) (I also wish instead of picking up specialty items such as anti-inf/veh /blaster cannon/ grenade/shield*sound super cool inside it btw*) it was something you had before you spawned in.
it has always been this way, I think it was originally intended for pure online play, I remember when the [Mando] regiment would show up, I think we had poor leadership but when we were allowed jetpacks I could easily kill 10 jedi... the glory days.
I added you, (cybran) I tried again last night all mirrors failed once more.
I have tried all the Mirrors, they all fail. Any other places to try?
as long as I can have bigger battles than what Empire at War was, I will be fine. I am still as excited as I was before.