3ds Max. Photoshop. UE4. Zbrush. Topogun. XNormal. Quixel. Mostly a "AAA" art style. I don't have any xp with "handpainted" texture styling. Interested in working with teams in the greater Seattle area although I might also be willing to work with Bay Area, Vancouver, or Los Angeles teams as well if the IP was appealing enough to me.

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