3ds Max. Photoshop. UE4. Zbrush. Topogun. XNormal. Quixel. Mostly a "AAA" art style. I don't have any xp with "handpainted" texture styling. Interested in working with teams in the greater Seattle area although I might also be willing to work with Bay Area, Vancouver, or Los Angeles teams as well if the IP was appealing enough to me.

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.