I like to create GoldSRC maps, especially love the not so detailed, old-school style. I also translate STALKER mods to English in my free time. You can browse my images to see various unfinished and work-in-progress projects of mine, designed for Half-Life. If you have questions about anything, feel free to ask. Finally, if you're looking for a playtester to test your HL mod or map, let me know.

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Report RSS Lighthouse - Development Stages (view original)
Lighthouse - Development Stages
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PsyWarVeteran Author
PsyWarVeteran - - 1,840 comments

Comparison of the prototype and final version of the tower:

Ibb.co

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poloscmsa
poloscmsa - - 36 comments

good Lighthouse

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Description

The alpha, beta and semi-final version of the lighthouse map.

- The first version had even earlier "seaweed" that wasn't even a plant model yet. It lacks ton of details, has a lighthouse created under two minutes and a simpler underwater rock design. You can also see an ichthyosaur family here:)

- The second version was the polishing stage. You can see a much higher poly lighthouse, more complex rocks, a dock and chain barriers. This is the last we'll see daylight in this map.

- The third version is the nearly finalized one. A mountain with (hard to see) trees and plants were added. The biggest accomplishment here is a giant, deeper section of the ocean that's tied after the first, shallower one, which isn't visible in this shot.