Comment History
Programme
Programme - - 17 comments @ New Message (And a note)

Nice.

Good karma+4 votes
Programme
Programme - - 17 comments @ Doom 3: Weapons of Mars Destruction

The amount of effort you put into this is fantastic, I’m enjoying every update.

Good karma+3 votes
Programme
Programme - - 17 comments @ SIGNAL LOST

"Do you think the rain fall might have something to do with the lost signal?"

"I couldn't venture to guess."

Good karma+2 votes
Programme
Programme - - 17 comments @ Screenshot 2021 01 28 025017

Making the slide green is a weird choice in my opinion. Everything else looks fantastic

Good karma+2 votes
Programme
Programme - - 17 comments @ New Shotgun

This is incredibly high quality stuff, I can't wait for this mod to release.

Good karma+2 votes
Programme
Programme - - 17 comments @ Half-Life: Source Fixed

I’ve been waiting for and wanting to make a mod like this for a while. Do you have a changelog available?

Good karma+1 vote
Programme
Programme - - 17 comments @ The Endless Night

aw hell yea

Good karma+4 votes
Programme
Programme - - 17 comments @ Half-Life 2: The Abyss

Stay tuned...

Good karma+4 votes
Programme
Programme - - 17 comments @ SHITPOST: AP-MLATEOUOCAASC

So cash

Good karma0 votes
Programme
Programme - - 17 comments @ Brutal Half-Life

How do you walk? It doesn't work...

Good karma+1 vote
Programme
Programme - - 17 comments @ Project Brutality 2.03

What is your load order? You could be loading something else after PB that's causing you trouble.

Good karma+1 vote
Programme
Programme - - 17 comments @ Project Brutality 2.03

Love the 3.0 test, here's some bugs I spotted:

-Railgun (or Freeze Ray) idling noises still play after I get out another weapon.
-Railgun sprite is shown while I'm zooming out (not sure if it's a bug, it's just weird.)
-Nails don't stick sprites to walls.

Thank you so much!

Good karma+1 vote
Programme
Programme - - 17 comments @ Project Brutality 2.03

Try loading it without the HUD mods and see if that works. If not, you may need to move all the files into a seperate directory.

Good karma+2 votes
Programme
Programme - - 17 comments @ Insolence

The project is still very alive- there are really great screenshots of Air Exchange and the Hyperborea in this Facepunch thread: Facepunch.com

What I want to know- is it coming soon? Sooner? Later?

Good karma+5 votes
Programme
Programme - - 17 comments @ Alternate Archvile sounds for Brutal PSX Doom.

Hodges just released the actual Archvile sounds on Doomworld.

Doomworld.com

Good karma+1 vote
Programme
Programme - - 17 comments @ Storm Warning (OLD VERSION)

Addressing the used images and assets:

The images above are taken from the Internet. However, they are to us concept art, and will be treated as such (Since I'm sure they have a license saying that we cannot modify them, which if we were planning to use them we would do). Our own content will be coming soon, but for now we are working on story, code, and level design.

We are using other mods like Black Mesa since we 1. Need textures and 2. Need placeholder textures and assets.

Good karma-4 votes
Programme
Programme - - 17 comments @ Alyx3

No.

Good karma+1 vote