This member has provided no bio about themself...

Comment History  (0 - 30 of 52)
prados
prados - - 52 comments @ [1.5.2/1.5.1] Dynamic Anomalies Overhaul (DAO) (UPDATE 25)

Sadly nope, I am not a modder, just a regular user. And author keeps the silence, I don't understand why.

Good karma+1 vote
prados
prados - - 52 comments @ [1.5.2/1.5.1] Dynamic Anomalies Overhaul (DAO) (UPDATE 25)

Thank you for your mod, works fine with EFP 3.0.

But is there any way to disable screen brightness feature when you get close to any anomaly? Even when you stay near burnt fuzz your screen goes a little bit blue with higher brightness and I want to disable it to get more realism.

Thank you.

Good karma+2 votes
prados
prados - - 52 comments @ Thfpjct's Simplified UI (abandoned)

Guys, does anyone has a same problem as I do? Sometimes I have a black square on the left in the center. I guess this HUD tries to show some status like fire anomaly warning or anything like this but it's bugged. It appears and disappears randomly.

Imgur.com

Any advice? Thanks.

Good karma+1 vote
prados
prados - - 52 comments @ [2.0.2] Body Health System Redux

Hello. I want to say thank you for this mod, it's really awesome.

But how can I lock this type of indicators? Because everytime mod reset himself to the one with underlines under body part HP.

I mean I want this type locked: Imgur.com , because I am kinda bored of pressing "H" all the time :)

Thanks.

Good karma+1 vote
prados
prados - - 52 comments @ Glossy Surfaces and Water SSR v0.1.3

Greetings.

How can I set up a longer drawing distance of wet ground? Because it's too short and it's literally "getting wet" in front of my eyes. And if you turn around, the line of wet weather just goes up with you in the same direction, looks not very nice.

Problem example: Imgur.com
Mod load order: Imgur.com

I am using your mod with Enhanced Shaders.

Thanks.

Good karma+1 vote
prados
prados - - 52 comments @ Skies Redux V2.1A

Ok, thanks, gonna try other settings. I am using a lot of mods like Enhanced Shaders and Color Grading, custom SSR, Prosperity ReShade, maybe I have tweaked something wrong.

Waiting for 4K version :)

Have a good day!

Good karma+1 vote
prados
prados - - 52 comments @ Texturing modification "Dead Zone" Final

Great mod, thanks!

Some screenshots (with Prosperity ReShade): Imgur.com

Just a small tip: you haven't noticed here on ModDB to delete "details" folder in game files if someone is using Realism from the Surly. I had a problem with green parts of grass with this mod and you only said about it in VK :)

Once again, great mod and thanks!

Good karma+2 votes
prados
prados - - 52 comments @ Skies Redux V2.1A

One more example of pixelated sky: Imgur.com

Good karma+1 vote
prados
prados - - 52 comments @ Skies Redux V2.1A

Great mod, thanks! Emission sky effects are awesome, much better than in vanilla Anomaly.

Just a little question: some times sky looks like kinda pixelated. Not all the time, not very often but sometimes. Look at screenshot: Imgur.com I am playing with maximum graphic settings.

Any chance of getting an optional version with 4K textures?

Thanks.

Good karma+1 vote
prados
prados - - 52 comments @ Texturing modification "Dead Zone" Final

Спасибо.

У меня просто ещё стоит Enhanced Shaders and Color Grading, думал в этом проблема. Погуглю ришейд.

Good karma+1 vote
prados
prados - - 52 comments @ Texturing modification "Dead Zone" Final

Спасибо за мод, добавляет "правильную" атмосферу в игру, а то уже за годы прохождений начинаешь себя ощущать как у бабушки в деревне :)

Только один вопрос: деревья на болотах так и должны быть белесыми, типа белого угля на мангале.

Good karma+2 votes
prados
prados - - 52 comments @ (OUTDATED!!!!) Escape from Tarkov Footsteps and Tinnitus replacers v1.1

I don't know why but when I am crouching there are no sounds at all.

Is it works like it should be or something wrong on my side? My step sound is like 0.2 or 0.3 in MCM settings.

Thanks.

Good karma+1 vote
prados
prados - - 52 comments @ Enhanced Shaders and Color Grading for 1.5.1

Sorry to disturb again, but what commands are responsible for brightness and contrast? My gameplay is kinda dark and overbright and contrast should be fixed IMO. Alsy sky is so bright during the sunny weather.

Example 1: Imgur.com
Example 2: Imgur.com
Example 3: Imgur.com

Thank you.

UPD: r2_sun_lumscale_hemi seems to fix the brightness problem but I am not sure that I am okay with the contrast. For example, in the basement at Cordon bricks are kinda overcontrasted, don't know how to describe... they're too "dark" I think (you can see it on Example 2 screenshot).

Maybe it's okay and it works like it should be and I am just a clown that has some placebo but I am trying to play with "realistic" picture :)

Good karma+2 votes
prados
prados - - 52 comments @ Enhanced Shaders and Color Grading for 1.5.1

Oh, glad to hear this because this mod is totally awesome. Sorry then.

Also I am glad to hear that this problem still exist and I am not the only one who has it. Well, I will play like this and will wait for an update because after these shaders default graphics look like crap :)

Good karma+1 vote
prados
prados - - 52 comments @ Arszi's Dynamic Radiation Zones and Radiation Overhaul V2.1 for Anomaly 1.5.1

Ah, really, didn't even think about it.

Thank you, have a nice day.

Good karma+1 vote
prados
prados - - 52 comments @ Enhanced Shaders and Color Grading for 1.5.1

Okay, I am finally tired.

The problem is: when it's dark outside — display of dosimeter and any detector is overbright (actually it's not bright at all, it's pale, hard to describe, watch the screenshot). When it's day outside and if you stand under the sunlight — you can see everything.

I don't know what to do with this :/

P.S.: author was online 6 months ago. I think this mod is abandoned.

Good karma+1 vote
prados
prados - - 52 comments @ Enhanced Shaders and Color Grading for 1.5.1

Okay, I have an update: dosimeter actually works during early morning time. You can barelly see 0596 mSv. But when the sun goes higher I get blind again.

Now I suppose that something wrong with settings (via console).

Pic: Imgur.com

Any help? I am starving to start a new game but I can't hold this problem :(

Good karma+1 vote
prados
prados - - 52 comments @ Enhanced Shaders and Color Grading for 1.5.1

Greetings, I have a bit of a problem, you can see it here: Imgur.com

I saw that changelog says that this problem was fixed but I am using the latest version and it's still here.

My dosimeter doesn't show any numbers, it has batteries and it's working but I think it's a problem with your shaders because I saw the same comment on page 1.

I installed everything through MO2, load order is here: Imgur.com

After installation, I cleaned the shader cache via Anomaly launcher and then I put next commands into console:

r__color_grading 0.5, 0.5, 0.5
r2_gloss_factor 0.001
r2_gloss_min 0.5
cfg_load grading_default
r2_sun_lumscale 3.0
r2_sun_lumscale_hemi 1.0
r2_sun_lumscale_amb 0.5

Game looks awesome but dosimeter and basic anomaly detector (the yellow one, don't remember the name) are bugged: dosimeter doesn't show anything and detector blinks with awful white color instead of calm blue like it does in vanilla.

What did I do wrong?

Thanks.

P.S.: can I use your shaders with Hollywood FX and Cinematic VFX?

UPD: all detectors and dosimeter are bugged for, just checked via Debug Mode. Dosimeter is still showing nothing and all detectors are showing awful bright white colors.

Good karma+2 votes
prados
prados - - 52 comments @ Arszi's Dynamic Radiation Zones and Radiation Overhaul V2.1 for Anomaly 1.5.1

Thank you for your mod, it is awesome.

But I have a small question: how should I know where is East or West or North or etc. in the game? I haven't seen a compass or something. Maybe it's a stupid question but anyway interesting for me.

Thank you.

Good karma+1 vote
prados
prados - - 52 comments @ Anomaly Mod Configuration Menu aka AMCM and MCM (Anomaly 1.5.1/1.5.2)

Your mod is great, thanks.

But can I get rid of art in the main menu? I am using live wallpapers there, basically a video from Pripyat that was shot from a drone or whatever, it's really cool. So I want to know if there's a possibility to remove an art from your mod.

Good karma+2 votes
prados
prados - - 52 comments @ Trader Overhaul Complete 1.33 (1.51 & 1.52 Version)

Thanks. Everything is working now.

Good karma+1 vote
prados
prados - - 52 comments @ Trader Overhaul Complete 1.33 (1.51 & 1.52 Version)

Thanks, gotta try it tomorrow!

But if want to make neutral traders better too, I need to add the "Neutral traders" folder after the previous two? Am I right? Or what does this folder actually do?

Thanks again.

Good karma+1 vote
prados
prados - - 52 comments @ Trader Overhaul Complete 1.33 (1.51 & 1.52 Version)

This was my question, I just forgot that I have an account here on ModDB, LMAO. Can't delete it though.

Good karma+1 vote
prados
prados - - 52 comments @ Trader Overhaul Complete 1.33 (1.51 & 1.52 Version)

Hello. Can you please explain how should I use it with Anomaly 1.5.1? Because yesterday I tried to install it and nothing really happened.

I want to have basic version + damaged stuff. Also, what does "Neutral traders" folder do? If it makes neutral NPC's trade better - I would like to have it too as well.

I am using Mod Organizer 2. So if you use it as well - it would be nice to make a screenshot of mod order. I am also using Grok's stash overhaul and Grok's repair and craft overhaul. But I didn't find any conflicts.

P.S.: and what is "outfit" version?

Thank you.

Good karma+1 vote
prados
prados - - 52 comments @ The Armed Zone

Use MEGA.nz desktop app, there are no file limits in it.

Good karma+2 votes
prados
prados - - 52 comments @ The Armed Zone

Well, 2K-4K textures doesn't work for me, game keeps crashing while loading. So screw them, I'll stick to default. Everything else from addons folder works fine.

Good karma+1 vote
prados
prados - - 52 comments @ The Armed Zone

Yeah, small advice: no download limits if you download files with MEGA.nz desktop app.

Good karma+2 votes
prados
prados - - 52 comments @ The Armed Zone

Jesus Christ, haha, that looks horrible. Well, I'll give it a try but after all this information I think I will stick to default textures.

Thank you.

Good karma+1 vote
prados
prados - - 52 comments @ The Armed Zone

Hehe, I don't really believe that texture pack for weapons can "fry" something but ok, I'll give it a try.

I also want to try addon for water, looks really cool on screenshot. And what render are you using yourself, just curious. DX10 or DX11?

Good karma+1 vote
prados
prados - - 52 comments @ The Armed Zone

So, I've tried Misery with TAZ and it works perfectly fine. Sounds and animations are overwhelming. Sadly, stupid MEGA has 5.0GB quota so I need to wait for 5 hours to download addons which are promising, I had 65% downloaded already but then it refused to continue.

And yeah, can I run high-res textures with 500 switch distance? Or I should lower to 200-250 anyway? I just ask this because maybe 2K-4K textures were made specially for 2K-4K monitors. My monitor is BenQ-ZOWIE XL2720Z @ 1080p and my rig is 8700K @ 4.7GHz, GTX 1080 8GB, 32GB DDR4-3000. And what renderer do you suggest, DX10 or DX11? I didn't notice any difference TBH but maybe you know something more.

Thank you.

Good karma+1 vote