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oh and can't wait for 008! :)
he isn't talking about increasing the maximum range of the weapon itself, only the range it can engage in guard mode, which is a bit less than it's maximum range. i would love for all of my artillery pieces to engage at maximum range if i leave them in guard mode, that way i don't have to micro manage them if i see enemy units approaching them. so contra team, can you make the max range of weapon = edge of the white guard circle? it would be nice to add that feature.
Love this mod, keep up the hard work guys :-)
hey can you guys please make it so we can fight against General Leang at the end of the Generals Challenge?
did they not release the general's challenge maps for Deathstrike, Ironside, and Leang? i played through the Laser General and didn't see any of them, something i was really looking forward to.
Hey guys need some feedback. I installed the game and it runs great in skirmish mode against the AI, but whenever I try to play a generals challenge, it kicks me outta the game and gives me this message...
technical difficulties.. you have encountered a serious error.
It never did that to me in the .951 version. I have uninstalled both the old mod, and the game entirely, and then reinstalled. I have the TFD so no patching needed. help?
keep up the hard work. love this mod :)
otherwise.. this mod kicks serious ***
tonuwarrior, i experienced the same problem.. i tried completing this mission every way possible.. destroying everything, capturing structures.. nothing seems to finish usa mission 3. also when playing the generals challenge mode.. i get to the china boss (Gen Leang) and it wont let me rank up past 1 star. which really really sucks because you are left with basic units, cant use special general abilities, and because of the way the game is currently setup, you cant build certain structures until you reach a certain rank. i think this should be changed for the generals challenge mode permitting access to any building at any rank.