I am a Canadian from Niagara, Ontario. I enjoy mapping, texture development, writing, and sound production. I have worked with Source, CryEngine, and the Unreal Engine. I have a Masters in Political Theory and a Bachelor of Arts for Applied Linguistics. That is all.
A first person shooter version of Metal Gear Solid: Source, redone on the source engine. This modification will attempt to bring all the glory of the...
metal gear solid: source sci-fi
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