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Very excited for the new Russian models/textures!
Ok thank you! Also how do you build sabre platforms on walls? I don't see an option on the UI for them after they are built.
So is the soulstorm campaign playable? The FAQ makes it sound like yes.
Vault support? Amazing!
Holy hell yes please. So excited for this.
If you're not planning to use the Grim Age resources could I use them in a Total War Rome 2 mini-mod?
Sent you a message Furok. I'd like to use your resources in a Total War Rome 2 mod.
Big fan of the radious mods as they don't bring big departures from the vanilla gameplay because I'm not one for realism. If anyone is curious they are great Vanilla+ mods. They are also modular, so combat/character/unit/tech tree/etc changes are separate.
It's a reference to the fact that Peter Molyneux, real life game developer, over promises on nearly all of his games which fall short. Not bad, but nowhere near as good as was promised.
Thanks for making these! Always wanted T3 walls or such. I downloaded a mod from FAF that added 'T3 Walls' but they were the same for each faction and very low quality.
Bonus, these energy walls make it seem visually appropriate for seraphim/allied projectiles to fly through.
Thanks for trying though, it would be very cool visually.
I got the particle fx such as smoke, missile trails, explosions etc to work but the environmental textures dont seem to work.
Got it to work by reverting to 3.2 version. Unfortunately I can't complete the second mission as the waves of T2 tanks are too much before I can even build a second factory or a 3rd extractor.
Every time I go to start a mission my commander wont spawn. I replaced all the appropriate files when installing.
I just wanted to say I absolutely love what you have. I can't wait for the orbital factories and hope they are released soon. I also wish there was a way to repair the ships.
Can you release the Grim Age content as an OSP?
Please release the content as an OSP. Share with everyone, not just Warsword.
That article is really, really poor and the vine teaser, featuring barbed wire and a spinning record, almost certainly refers to the next fallout game. FYI, we had to wait 5 years for Skyrim because the dev team alternatively works on a fallout title and then an ES title now.
Very happy you didn't make them full size. After a while it would just get tedious. This size seems larger than a castle, which is nice, but shouldn't be silly. Great job!
Just started following this mod. Will 1.2 be ready by June? That was when the last version was released.
Also, regarding gameplay, is the pace similar to vanilla?
Man, I've always wanted a Mount and Blade that had musket warfare. Like, no frills, no 'historical' issues, just plain old calradia advanced in years so we can have line warfare.
So glad you guys are back.
That's great news! Really appreciate your candid response.
Amazing work, keep it up.
I'm confused, are the constant screenshot uploads signifying progress being made (IE, scripting what you can at the moment), or is just to remind people the mod is alive while you look for a scripter?
Have you considered releasing armor/weapons as an OSP?
Great to see work has restarted. Excellent material already showing up. Can't wait for skirmish!
One suggestion I have is to review the available items. I feel there are a lot of redundant items. The item bloat doesn't add much to the game.
Funny thing, if you're in the AF and call it a thunderbolt people (anyone who works with the aircraft like pilots/crew/intel) might think you're a nerd. In conversation it's warthog, hog, or A-10 if you're fancy. Of course not everyone cares that much. It's like calling a weapon magazine a clip. Drives some people crazy.
Pumping out updates, everything looks amazing. Great stuff. Pretty hype for next release, even if it was a visual upgrade only release.
From the title I thought this was going to be an update with the new russian models and nothing else (which I was 110% ok with)!
It's probably an 'updated' version of the yamato.
Yesssss Troll 2 quote.
Excellent stuff though. I love seeing the creative process.