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Oneofthe8devilz
Oneofthe8devilz Aug 7 2015 replied:

But I don't want to be like every other human being, I want to be special ;)

+1 vote   news: Mars City Security WIP Update 17
Oneofthe8devilz
Oneofthe8devilz Aug 6 2015 replied:

:) Like all other graphics settings, the bloom is "optional" and can be disabled if preferred...

+1 vote   news: Mars City Security WIP Update 17
Oneofthe8devilz
Oneofthe8devilz Aug 6 2015 replied:

1. Currently there are friendly Security AIs implemented that support human players. On a later release update, full multiplayer bot support is planned. Those multiplayer bots can have many different player models just like the human playable characters and are able to participate in Deathmatch, Team Deathmatch and CTF gametypes...

2. I have no idea what "Extreme Death" is, sorry...

+3 votes   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Aug 6 2015 replied:

Actually Yes, A CTF mode is planned for a later release update for MCS. And Yes currently there is a new weapon already implemented (the Railgun) and other new weapons might follow.

+1 vote   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Jul 26 2015 replied:

Currently there is friendly supportive AI already implemented in the game. In a future version of MCS a complete multiplayer bot solution is planned...

+3 votes   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Jul 22 2015 replied:

It supports both...

+2 votes   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Jun 17 2015 replied:

For the time being a port to D3BFG is not planned. The BFG edition is not supporting dedicated servers and is based on substantially different shader technology...

... but then again you never know.

+2 votes   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Jun 15 2015 replied:

I would say the two most distinctive features of MCS are the upgraded visuals and the new netcode...

There is plenty of image and video material within all the MCS moddb news articles which should give you a good overview of what to expect with this multiplayer focused project...

And Yes, MCS incorporates a version of Sikkmod that actually works in multiplayer (to my knowledge so far the "ONLY" D3 Mod that has the Sikkmod effects operating in a multiplayer environment)...

+1 vote   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Jun 11 2015 replied:

Yes... multiple marine skins will be available for selection...

+3 votes   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Jun 11 2015 replied:

Positive.

+2 votes   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Apr 17 2015 replied:

For performance reasons I am keeping disappearing bodies, but they lay around quite a while before they disappear...

+4 votes   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Mar 29 2015 replied:

Not out of the box... every d3 mod that comes with its own compiled dll will have to have the netcode changes explicitly merged into its codebase...

+1 vote   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Mar 20 2015 replied:

Thx... positive feedback keeps encouraging :)

+3 votes   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Mar 20 2015 replied:

It is called "Demon Wars"...

+1 vote   news: Mars City Security WIP Update 15
Oneofthe8devilz
Oneofthe8devilz Mar 19 2015 replied:

Well usually we stick to the term "When it's done"... but I would be surprised in case we fail to release a playable public multiplayer beta till the end of summer 2015...

+1 vote   news: Mars City Security WIP Update 15
Oneofthe8devilz
Oneofthe8devilz Mar 19 2015 replied:

This type of gameplay is also planned to be supported in future updates where players will be able to join the Demon forces and fight against Humans...

+5 votes   news: Mars City Security WIP Update 15
Oneofthe8devilz
Oneofthe8devilz Mar 1 2015 replied:

You almost posted exactly the same comment in the MCS comments...

+1 vote   mod: Venture
Oneofthe8devilz
Oneofthe8devilz Mar 1 2015 replied:

Working hard towards a public beta release...

+1 vote   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Mar 1 2015 replied:

I love you too buddy ;)

+3 votes   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Jan 18 2015 replied:

Yes... all post-process effects are optional...

+1 vote   news: Mars City Security WIP Update 13
Oneofthe8devilz
Oneofthe8devilz Jan 7 2015 replied:

Hey ROADKILL, in MCS all graphics options are optional and can be disabled. So don't worry, if your laptop is able to run the original Doom3 version smooth, you will be able to run MCS smooth too on the same laptop at the according quality setting...

+1 vote   mod: Mars City Security
Oneofthe8devilz
Oneofthe8devilz Nov 12 2014 replied:

Thanks for the positive feedback :)

The one "major" thing that currently holds back a public release (with complete assets and sourcecode release) is the "idtech4-netcode-rewrite", that I am funding & managing to make sure all the multiplayer/coop idtech4 projects I am working on will play properly clientside across the internet at all kinds of latency conditions...

+2 votes   news: Venture: Instant Action Cathedral Archery Prototype Coop Gameplay
Oneofthe8devilz
Oneofthe8devilz Oct 19 2014 says:

Thx guys, I appreciate the positive feedback, an open MCS coop multiplayer beta will be released as soon as the netcode rewrite produces use-able results...

+2 votes   media: 10 minutes of raw (unedited) multiplayer gameplay
Oneofthe8devilz
Oneofthe8devilz Oct 2 2014 says:

Too much content, cannot compute !

Amazing work bladeghost *thumbs up*

+3 votes   download: BladeYautjaProject_V1.1
Oneofthe8devilz
Oneofthe8devilz Sep 10 2014 says:

Good News :)

+1 vote   news: Executive Assault has been Greenlit!
Oneofthe8devilz
Oneofthe8devilz Aug 15 2014 says:

Sweet ! Can't wait to try'em out...

+1 vote   member: Zombie13
Oneofthe8devilz
Oneofthe8devilz Jul 19 2014 says:

Very interesting project... tracking

+3 votes   game: The (VR) Dungeon Survival Project
Oneofthe8devilz
Oneofthe8devilz Jul 19 2014 says:

sweet ! thanks for releasing it :)

+2 votes   download: Nightmare Burrows
Oneofthe8devilz
Oneofthe8devilz Jul 16 2014 says:

Well you have my vote... :)

+2 votes   news: Executive Assault on Steam Greenlight
Oneofthe8devilz
Oneofthe8devilz May 21 2014 says:

Thanks for sharing the source code with the community so that we indie-devs are able to learn from it aswell... Nice move RuneStorm :)

+1 vote   download: Source code - v1.01
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