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I have added a new "Doom3 & MCS Integrity Checks for proper launching and public MCS multiplayer compatibility" section to the "MCS TroubleShooting & Bugs/Crash Reports Thread" at Scared-pixel-studios.com to help you check the integrity of your Doom3 1.3.1 and MCS installation.
Thx guys... much appreciated :)
And a Merry Christmas 2015 to everyone.
It should not be related since all MCS relevant data is installed to "Doom3/mcs" while Vanilla Doom3 operates from the "Doom3/base" folder...
The friendly AIs can be commanded to follow or to hold position. Simply approach an AI close enough to enter "dialog mode" then press the "fire" button to toggle between "follow" and "hold position" modes.
I'm glad you like it. MCS is the original vision of Doom3 I had in mind back in 2004 upon release.
Glad you like it, hope to meet you on the server some day :)
Working fine on my end: Scared-pixel-studios.com
The mapcycle files are located within the "mcs_1218_data.pk4" file.
To ensure proper operation of MCS it should be launched via the provided shortcuts/bat files and NOT via the ingame mod chooser menu...
Once MCS is properly launched look for servers beginning with "MCS 18.104.22.168" in the game server browser.
It won't because MCS and LMS use different codebases.
Ping/Latency is a physical constant that you cannot influence... but the MCS client handles high Ping/Latency way better compared the original Doom3 1.3.1 client.
Here is a moddb download link of the "DOOM3Ded.exe" provided by "An_Unknown_Player".
TroubleShooting instructions updated at: Scared-pixel-studios.com
I hope to be able to give detailed information about linux and macos builds in November 2015...
1. In pure Singleplayer mode
2. As a ListenServer playing alone
3. As a Client connected to a Dedicated Server playing alone
That is a consequence of reducing the overall player speed to more "human" values...
Future versions of Alpha Labs Sector 4 will only feature the option to "extend the service bridge"...
RoE is currently not supported. The Double Barreled Shotgun might be implemented in future MCS updates.
PDA functionality is currently not enabled in MCS...
Yes you can. There are multiple ways to play the campaign through as a single player.
This error looks like you loaded the wrong gamex86.dll.
Try to make sure all Doom3 and MCS files are properly installed and at the right locations.
Also be sure that your "Doom3/base" folder contains only the original Doom3 1.3.1 files and remove any modded/extracted files/folders from that folder.
In case you are a steam user, you could completely delete your "steamapps/common/Doom 3" folder and redownload it...
Yes you can :)
Check out the first video of this article, it features a 4-Player Coop Campaign playthrough of the original CPU level
Support for Linux and MacOS is planned.
Strange... Zombie heads should actually be synced.
They are on my Client.
Also be sure that your "Doom3/base" folder contains only the original Doom3 1.3.1 files and remove any modded/extracted files/folders in that folder.
First make sure all Doom3 and MCS files are properly installed and at the right locations...
If that is not fixing it make sure you have ADMIN rights on the PC you are using.
If that still is not fixing it you can try and create a manual shortcut to "Doom3/DOOM3DED.EXE" and add the following startup parameters to the shortcut:
"DemonWars with supporting friendly AI"
+set fs_game mcs +set si_maxplayers 4 +net_serverDedicated 1 +exec server_dw_ai.cfg
"DemonWars without supporting friendly AI" Server"
+set fs_game mcs +set si_maxplayers 4 +net_serverDedicated 1 +exec server_dw.cfg
"COOP with supporting friendly AI"
+set fs_game mcs +set si_maxplayers 4 +net_serverDedicated 1 +exec server_coop_ai.cfg
"COOP without supporting friendly AI"
+set fs_game mcs +set si_maxplayers 4 +net_serverDedicated 1 +exec server_coop.cfg
+set fs_game mcs +set si_maxplayers 8 +net_serverDedicated 1 +exec server_mp.cfg
Sorry, original Doom3 only...
hehe... thx :)
1) The Vanilla & Custom Story Campaign CAN be entirely played with friendly AI support (Make sure the server you are connecting to is setup as "Dedicated Coop Campaign Server with supporting friendly AI" or set the server you are connecting to up via ingame voting).
2)By default the Default Doom3 Hud and Crosshair should be disabled. To disable the MCS crosshair set "Show Crosshair" to "Off" within the "Game Options".
3) The HDR effect can be fine-tweaked in many different ways. Simply bring down the Client console and browse through the "r_hdr*" commands.
Thanks for your positive feedback
Thx for your feedback.
I have something cooking in that regard ;)
The dedicated server ".cfg" file presets account for that.