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Now here are some fine upstanding individuals looking to keep our streets safe, I think the government should give them the weapons to help them overthrow the oppressive WasteTards
I hope the cops get these thugs for littering and generally causing a large amount of waste to appear in this 3rd world town.
People are still downvoting me even though April fools is over :( C'mon guys
Why doesn't anyone believe me, I even gave video proof :'(
Hey guys, I was given the beta to the Underhell steam release, the update includes a day/night cycle on all maps, free roaming and is being developed in the Unreal Engine 4, a new plot point is that Frank is actually Jake's Dad and he's bipolar so he keeps having conversations with himself and that is what you hear in the dream sequences. Also there is a new easter egg where if you type in a secret map name in the console it will take you to a map where random main characters re-enact the plane scene from The Dark Knight Rises. If you wanna see gameplay footage I uploaded it here https://www.youtube.com/watch?v=IIPS42pXfvU I had to name it "Half Life 3" gameplay to avoid suspicion from Mxthe's professional squad of lawyers (and so much more) have fun!
The Citadel looks kinda like burj khalifa, was that intentional?
Someone downvoted me for some reason :'(
I dunno, sounds more like an ambience that you'd put in the background of the map, not music.
So has the steam version been released? Still looks fun to play as it was years ago
That 'aint no moon
He didn't make you his bitch and make you cut off your hair did he? :p
Underhell Chapter 16 will come out yesterday, calling it!
Sorry if you keep having to answer these questions, but what do you use to make these models?
Has any progress been made on this mod lately?
There's an edit button which you can use within the first 5 minutes of posting it. I also don't see many of your suggestions fitting in, but that's up to Mxthe to decide.
Who leaked the screenshot!? I'll hire a incognito fighting boy to take him out.
I don't know if this is possible to code, but aside from throwing grenades, how about some enemies going around to attack you from behind when the enemies are on alert, I can see it making it harder for the player to camp one area with enemies coming from multiple directions.
But do you approve of his methods?
But what's that in the bottom right corner?
When the whole squad on point
Thank god it's not pitch black, those bars are too shady for me
This is the worst spambotting i've seen, it's not even got a link to a virus website
It looks good and I recognise all the work that went into making these maps, but this could've been edited way better
1) A very long minute at the main menu with nothing happening
2) Fastforwarding makes it seem like the levels in your mod are uninteresting and can be skipped over
3) I don't know if it's just me but the video seems to be having framerate issues
4) The player in the trailer dying multiple times doesn't make the mod look fun
5) Some parts of the trailer are repeated just with different speeds or screen effects, meaning these parts of the trailer don't do anything new for the viewer
6) In some clips nothing happens before it's off to the next clip.
Don't get me wrong I am hyped for this mod and I look forward to the release, but I didn't find this trailer to be very exciting or new, good luck with the rest of development.
So I found a map in the prologue's mall section, I don't know if this has any relevance to the game or if this is just some random map that was used but it has locations written on it such as "Roselle Park" and "West Elizabeth" when I searched those places on google it showed this: Rome2rio.com
Which is the exact same area that was detailed on the map, so I guess it's safe to say that Underhell's prologue takes place in NYC.
I know it's the mood your going for but i'm still having trouble seeing what's on screen, such as towards the end of the video. I'm sure the atmosphere won't be lost if a little more lighting was added.
Needs more flying car
So I've been using someone else's PC to finally play this game at a good framerate, but for some reason the options has no high shadow detail option on this person's newer, more powerful PC as opposed to me older, less powerful PC which does have the option. Can someone explain why this PC doesn't have a high shadow option? It's making stealth parts harder than they should be.
In my opinion it depends on how long each release is, will each one be about 5 hours long like Underhell, or under 2 hours. If each chapter is long and each one tells their own story then I think long episodic releases are better, but if the releases will be short if their episodic then I think you should develop the whole thing before releasing it.