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OJJ0874
OJJ0874 Dec 14 2014, 10:49pm replied:

Someone downvoted my comment. He's getting a surprise visit pretty soon.

+1 vote   mod: Mystery Combat Man 3
OJJ0874
OJJ0874 Dec 14 2014, 10:21pm says:

If Source 2 adds HL2 support before you start the 2013 version, will you make it in that version instead?

+1 vote   article: Dawn of a new era ...
OJJ0874
OJJ0874 Nov 30 2014, 10:33pm says:

Voted MOTY

+1 vote   mod: Mystery Combat Man 3
OJJ0874
OJJ0874 Nov 30 2014, 10:11pm replied:

I have very little knowledge on what rules are for voting but as there has been very little news on upcoming content and no major releases this year would it count for a MOTY?

+2 votes   mod: Underhell
OJJ0874
OJJ0874 Nov 22 2014, 6:11pm says:

Mystery Combat Man should give the haters a visit

+2 votes   mod: Mystery Combat Man 3
OJJ0874
OJJ0874 Nov 22 2014, 5:34pm says:

I wonder if this new version of Nightmare House 2 will have a reference to Underhell in it.

+8 votes   mod: Nightmare House 2
OJJ0874
OJJ0874 Nov 22 2014, 5:24pm says:

Does this mod get many players? I loved playing Overwatch but they stopped updating when they went indie (and stopped updating that too) So i'm interested to play this.

+1 vote   mod: SourceForts 1.9.5
OJJ0874
OJJ0874 Nov 22 2014, 5:15pm replied:

Don't insult the mod with the best name ever

+1 vote   mod: The Faggot
OJJ0874
OJJ0874 Nov 12 2014, 5:24pm replied:

I wouldn't say it was abrupt, it seemed to end at the right time to close a chapter of the mod, but dang the cliffhanger is killing me.

+3 votes   mod: Underhell
OJJ0874
OJJ0874 Nov 12 2014, 5:23pm says:

What amount of time do you predict that you will take to fully recreate RE:2

+4 votes   media: Storage Room
OJJ0874
OJJ0874 Nov 6 2014, 9:13pm says:

Just another day in the office

+6 votes   media: OFFICE
OJJ0874
OJJ0874 Jul 24 2014, 10:00pm replied:

The best mod ever

+1 vote   mod: Da Kool kidz of City 2
OJJ0874
OJJ0874 Jul 23 2014, 5:45pm replied:

I guess what he's trying to say is if you jump on the (SPOILERS) train near the end, you don't move with the train when you're in the air (which I don't think was implemented into the source engine anyway) meaning you can fall into an npc and get stuck.

+3 votes   mod: Underhell
OJJ0874
OJJ0874 Jul 23 2014, 1:53pm says:

I wonder if it's possible to get NH2 running in Underhell

+1 vote   mod: Nightmare House 2
OJJ0874
OJJ0874 Jul 22 2014, 6:48pm says:

Wouldn't C17 be in Russia? Valve set out at the start of development on HL2 that it would be set in an eastern European town

+2 votes   media: World Map
OJJ0874
OJJ0874 Jul 22 2014, 7:30am replied:

I like the trophy system too but my trophies sometimes just disappear and I have to do them again and not being able to immediately see if the trophy has unlocked means it's a bit of a hassle to have to go to the house to see if I have earned it or not and then redo the section if I haven't earned it.

+1 vote   mod: Underhell
OJJ0874
OJJ0874 Jul 18 2014, 4:00pm says:

So this is the last redesign, if i'm not mistaken, unless new weapons are going to be added.

+2 votes   media: New Minigun by Alexander Voysey
OJJ0874
OJJ0874 Jul 15 2014, 9:42pm says:

That's good news, I look forward to seeing footage of it!
One question: do you plan on there being more than one weapon slot? Because that slightly annoyed me with act 1, like it could be explained by having the main character pick up a weapon holster at the start.

+5 votes   article: The Next Instalment
OJJ0874
OJJ0874 Jul 12 2014, 6:56pm says:

Can I ask about the art style? Because a lot of the previous pictures seem to have a cartoon style to them, but this seems rather realistic. Is this intentional or is this area still in development?

+2 votes   media: forest 20 years later
OJJ0874
OJJ0874 Jun 30 2014, 2:01am replied:

Ah ok, good to know

+2 votes   mod: Underhell
OJJ0874
OJJ0874 Jun 29 2014, 7:06pm says:

Quick question, Mxthe, are you thinking about splitting each chapter into separate downloads which go into the same sourcemod/game folder? I can imagine that the file size of the entire mod would be huge when the final chapter is released, or is it too much of a hassle?

+1 vote   mod: Underhell
OJJ0874
OJJ0874 Jun 29 2014, 6:24pm says:

So much atmosphere, I just wanna play it right now!

+6 votes   media: FD
OJJ0874
OJJ0874 Jun 27 2014, 3:33pm replied:

Just realized the person I was trying to save wasn't larry, sorry. I saved him now

+2 votes   mod: The Citizen Returns
OJJ0874
OJJ0874 Jun 27 2014, 3:26pm says:

Has my game been glitched?
At the execution level, I chose the sniping path but it seems no matter what I do, I get the message saying "Larry was killed" I also tried to do the undercover mission and I still can't find a way to rescue Larry, am I missing something?

+1 vote   mod: The Citizen Returns
OJJ0874
OJJ0874 Jun 18 2014, 11:38pm replied:

both

0 votes   media: Soldiers - WIP
OJJ0874
OJJ0874 Jun 7 2014, 2:15pm replied:

The feature was turned permanently on because it just caused people to get lost

+1 vote   mod: Underhell
OJJ0874
OJJ0874 Apr 9 2014, 6:59am replied:

Consumerist.com

If the consumerist is to be believed, then millions.

+1 vote   mod: Underhell
OJJ0874
OJJ0874 Apr 8 2014, 8:01pm replied:

What I meant by larger areas was less linear

+1 vote   mod: Underhell
OJJ0874
OJJ0874 Apr 8 2014, 12:58pm replied:

Yes, none of them seemed to work, but I am using AOL so I don't know if that's the cause

+1 vote   mod: Underhell
OJJ0874
OJJ0874 Apr 8 2014, 12:35pm says:

To all those people who are wondering how chapter two would play out, I would expect it would be like Bioshock 1, largely linear, but with presented sidequests throughout only with larger areas.
(I would post this on the forum but I never got an activation email after 5 reattempts)

+1 vote   mod: Underhell
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