Around 1995 I started my first steps with the Descent Level Editor. Then 1996 when DukeNukem3D came out I was fascinated what could be done with it's editor. It also was very simular to the UEd. After that (1997) I was only mapping with the (Quool) Quake II editor. When finaly (1998) Unreal appeared I found my personal favourite editor. I never really got good with all these editor because I had no tutorials to teach me. The ways I learned to handle these programs was trough friends or just to try out myself.
While E1M1 has already been uploaded, this updated version will include both maps. I'll try and get it out asap.
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