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RSS Reviews
3

ARS Mod

Mod review

As it stands with the 0.5 and 0.5.2 versions this mod is broken and not worth downloading. I'm not saying this to be a ****, but I hope you guys work on it and make a better mod because I switched back to vanilla.

Many descriptions and dialogue options are missing.
Traders don't seem to want to buy anything. Picky about weapon/armor condition (which is normal) but just refuse to buy unused ammo/grenades/other equipment like in vanilla.
You get robbed, so even though you can't get much money you can't keep it anyway. This would be a great game mechanic if there was a bank or safe way to store money.
New sleeping and water mechanics are great ideas, but done poorly. The player starts to fall asleep way too fast. Simple script edit needed.
For the sake of "realism" some weapons arbitrarily weigh more/hold less ammo when original weight specs were accurate to begin with. So it is another annoying and pointless game change.
You can drop the thermos and PDA, but you can't buy replacements. If you lose them you are screwed. So they should be non-droppable items or you should be able to buy replacements.
Weapons with longer barrels should have slightly higher base damage. In real life 12 ga out of a 28 inch barrel will do a lot more than the same out of a 10 inch barrel.
Mutants appear to be bulletproof. It takes magazine after magazine to do any damage.

I like the LURK-style bullet-based ballistics. I love the random anomalies. I love the new suits. I love the new items. And I think a lot of the problematic changes can be made into excellent gameplay improvements with minor tweaks (like a bank account or tab you have to pay for to avoid robberies). But for the listed reasons I got frustrated and quit playing within 30 minutes. That tells me it needs improvement. It's fine if a game is harder. It's not fine if a game is harder because of unrealistic, arbitrary, unfair, poorly thought-out, incomplete or just plain broken gameplay mechanics.

4

: I WORK ALONE

Mod review

I have found this mod to be hit-or-miss on certain aspects.
I love most of the gameplay changes enough to keep the mod, but there are serious problems with the rest.
-The game frequently crashes when I load a save.
-The new weapon textures are horrendous. This is particularly funny because there is rust all over polymer and rubber components of the guns. I bet someone opened up the texture files and took no longer than a few minutes to carelessly splash a rust effect all over them. It doesn't even look like rust. It's like half blood half spaghetti sauce with dirt.
-The new sleep mechanics are nice, but Deg. has become downright narcoleptic. I've had him pass out 6 hours after waking up from 12 hours of sleep. COME ON!
-Most of the weapons weigh a full KG more than they should for no reason whatsoever. This isn't "realistic". Look up the makes/models on world.guns.ru and you'll find a SIG 550 does NOT weigh 5.5 KG and you must go by UNloaded weight because that's how the game counts it.
-I don't know if this was changed by the mod or if it is a game bug (I've never run into it playing vanilla) but if you die during an emission and load the "emission" autosave it'll reset the emission kill timer to a totally RANDOM value. This means you can reload the save, have a full minute to find cover, fail, reload and find that you now have 1 SECOND so you die instantly, reload, find that now you have 2 minutes, find cover, die for some other stupid reason, reload to the emission save because it is the most recent, NOW YOU GOT 5 SECONDS MOFO, die, reload, game crashes.