Star wars foc coder, mapper ,unofficial voice actor for mod projects and Beta Tester. Also Actor in-training, look out for me in the future
I was Just reading the Project Death article and I had an idea you guys may find useful. You know the planetary bombardment idea ( giving planets hard points) How about using this Idea to give planets additional defence. Like putting Hangers hardpoints on some planets of worth. It will give an additional layer of defence (be it very small) including space station defence ( Again don't know if you guys are doing that for the mod )
So this what warb has been doing recently ...
Just wondering if X1 and X2 are still heroes for the republic and are still in the mod. I read somewhere that you could not realese them
I can't see any of the updates you were going to show off today. Are they coming at all today as well as the new downloadable models ?
Should't you have Admiral Yularen to start off with seems as he was already one of the Empires first officers ?
The Phantom men... oh wait, already been done
the givin are base there whole society and political decisions on maths, since the givin are brilliant at mathematics. During the clone wars they probley facted in the fact that the republic was corrupt as hell and chose the CIS (but they didn't know the the fact the war was controlled by the sith). They are that brillent that any Givin ship fresh of the shipyard did not have a navicompter because the Givin didn't need one while calculating hyperspace routes. I suspect the reason in this mod they are aiding the Hutts due to the fact that 1.they are not as currupt and ineffective as the New Republic and 2. do not base they entire society on religion and mass genocide as the Vong did. Although both times I don't think they really had the Jedi in mind while making there calculations
this is one of those mods that I taken a special interest in ...
Last of the republic fighters for this mod. Superb job!
its a prop, a skyhook
even know i this was deleted I will pos this comment again why even start a mod page if you don't know how to do that in the first place. Little advice, start the mod, when it is over 50% done, then start the mod page. I am currently in development of my own little mod, and thats my plan because then once it is past that stage its at the point where it can be shown. A lot of mods just like this always end up dead in the first place because there creators just give up after they have teased some promising work
same race who cloned an imperial officer back to life Starwars.wikia.com
thanks for listening, really do appreciate how you guys listen to the fans :)
this type of ship traveled the galaxy, at least some point pirates are to target and attack it, and remember this is an equivalent to city. So naturally in a lawless galaxy they need protection.
And technically this is cannon to the legends universe (damm Disney)
Protect and escort these ships in specially coded missions? also will these have the laser cannons and tractor beams wookieepedia says these have? you know because they were used to travel the galaxy before the vong war
Brilliant, Can't wait to see you this thing up and running and if you need a beta tester again *wink *wink
its a good model for him and it would make more sense for him giving the hologram message . In my personal opinion though I like having the leaders ground units so I can move them about and while defending and I can enjoy the hunt while attacking. In reality if enemy troops came in striking distance of a leaders headquarters they would try to get them out of there not just hag around and hope they don't get caught. In my personal GCW I have a mon mothma model and have even started scripting escort missions. But at the same time its nice to see a form of palpatine in the mod.
HE SAID STUN!
There was a never a commander mentioned. As far as I know by the end of the war there was 3 commanders, Appo (died at Kashyyyk) Vill (died above Bandomeer by vader) and Bow (Appo's Replacement) During the war it is a open to interpretation. Before the Umbara arc it was assumed Appp was on a another battlefield with other elements of the 501st. Now it is open to interpretation. Rex was only a captain so I am guessing he didn't have enough power to command the whole legion. The only Clone connected with Anakin at the time was Alpha(and had blue amour both phase 1 and 2), but as I mentioned he was kamino Training clone commanders. My Guess is that since Appo does not appear in any other Clone wars episodes, after Umbara he was transferred to another unit of the 501st and was recommend for Alpha - 17's ARC commander training shortly after. After wards he returned to 501st to take command of the full legion but rex's unit was still attached to skywalker. After what ever happened to rex, he helped out during the outer rim sieges and fought in the battle of coruscant and later the attack on the Jedi Temple. But thats just my interpratation, There are many plot holes in the clone wars that don't make sense so do what you want
Rex was not an arc trooper, like cody and most of the other commanders he was trained by Arc trooper Alpha 17 and other ARC troopers in a attempt to bring out the independence and the tactical ability all clones have. Even Rex said to Fives in sixth season episode "The Unknown" "Thats why your the Arc trooper"
What giving obroa -skai an information bonus like bothawui ?
keeping the spirt of the First incarnation of clone wars Alive over 10 years since it started. Can't wait :)
Just to point out that Kueller Died in 17ABY according to the old EU and this Mod takes place in 23ABY. But I think I have already brought this up and it was due to the lack of Imperial Heroes i think
But anyway Superb model as per usual (I am beginning to run out of words to describe how brilliant your models are now)
lights give away your position...
perhaps an idea to think on, expanding on allegiances. ether if you occupy a planet and it is a hostile one, over time units on said planet my be destroyed via local interference try to control said population (If you can do that, the EAW engine does have its limitations). or the locals may let enemy infiltrators to blow buildings or kill units (think consortium sabotage ability) any thanks for replying :)
Phase 2? I thought you were only going to include phase 1?
p.s have head the good news regrading KOTOR 2
I must admit I like your take on gree's phase 2 amour and on green companies unique style but as a 41st unit. Could we possibly have a look at green company in cameo gear in the future?
I like the concept of ships being under construction being able to fire, will the republic ship yard have the same upgrade as well?
Also just wondering if you have fixed the bug of the cis al not levelling its tech be fixed ?
or is there some quick fix solution someone can tell me about?