Star wars foc coder, mapper ,unofficial voice actor for mod projects and Beta Tester. Also Actor in-training, look out for me in the future
Nice, something to have on every planet then, looking at the level of detail you guys are putting in ground units makes me want to see infantry even more :)
Where did these model come from?
This has made me all kinds happy, was this model already in the works?
heres a unit that might be a good edition to the NR forces
All hail Admiral Ace!. No but this has sorted out a lot of things and one step closer to perfection!
Are you going to add the red command bridge version?
remind me to get on the good side of the Mandos when the mod comes out ....
I kinda like the slight re-design. Its Kinda awesome. In regards to texture (which is again fantastic) are all mando amour going be the same rustic colour. and yes it is amazing
How many new ships are the empire getting? are the other factions going to get anything to counter this?
Just thinking about you mod, will jedi be able to deflect stun shots or disrupt them? I only ask this due to fact that I saw the clone wars the other day and I saw that lightsabers could do that.
Talking about Star Destroyers, will units like "Mon Mothma" "Bail Organa" "Elegos A'Kla" and "Admiral Ackbar" (I am talking about the ships if anybody should be confused) be in the Game?
I have finally finished reading the New Jedi order series (partly inspired because of disney destroying the EU). after reading it the entire summer. Before hand most of my info came from wookieepedia but reading the books and comics is a different experience. It is wonderful and interesting tale of bravery, political manipulation, back stabbing, loss and other interesting concepts. It does show how what people are prepared to do if there very existence is at stake. I See now why the hutts are a separate faction and why they did what they did. It also shows if the Old Republic were up against them they would be toast if the New Republic which at the time was meant to be an Improved version of the Republic failed in doing anything about it. Have read about it in-depth really and seeing what you have done from the start is just inspiring. If you need any voices for the mod I would be happy to help. It has given me an new look of what you guys are doing.
just wondering, Are you guys planning to make fordo and the ARC troopers realistic or more towards the cartoon style?
isn't this exclusive to raw?
looks like the 5th fleet is nearly complete, whats left?
Another mod that has crabs .....
Looks like a weapon the Hutts could use very effectively if given the chance to use them .....
don't you mean b2 battle driods (e.g. the Orange Panthacs)
I was just looking at your unit list and then I saw that your adding Kueller for the Imps, but isn't he dead by the time your mod takes place?
it first glance it is a ordinary mining ship, then it attacks !
These guys are baddass, watch the original 2003-04 series and add them in. they are a the original arc troopers and even survived grievous, even there LAAT was awesome. You can add them asa minor hero if you like but you gotta add them in
Just wondering, are you guys planning to add Fordo and Muunilinst 10 both phase 1 and 2 with there Laat?
didn't they pact with the vong in the first place to survive
Half the reason the deal went sour is that they decided to betray the vong and hand Karrde (which everyone knew at that time that he sided with the NR and the Jedi) a list of planets they were going to hit. Which begs the question why turn against the NR?
When I think about this mod and when I look at the models all I think is wow.
Yet as Writer/actor and star wars fan there is always something nagging me, why would hutts want to wage war against the NR/GA when possibly a bigger threat is out there in which possibly kill everyone. Why not just wait for the GA or help them kill the vong then do the old double cross?
brillent idea, a way to catch infantry units before they run away
On a different note, you know your new at-at model, just wondering when it uses it deploy troops ability, will the troops come out will the side panels slide open as they are meant to do or will they just come out the belly?
the Only problem with this idea is dealing with different ships having different abilities, any ideas how to sort this out?
Will the Smugglers alliance use the same type of ships as peace Brigade by any chance or will they be using different types of ships?
Not bad really, just finished my first year of uni, Got a few auditions for tv but didn't get anything ( Also might have gone SW audition as well)
completed making 2 personal mods for myself (which I can't release here due to me using too much of other people's stuff and tbh not anything which sets it apart from all the others ) still working on my personal fannon mod (But on a side note I thought of a mini-mod I could do some time and release it here due to the fact it will something slightly different)
If you do have the time there are some models I need converting, but I will email about that.
By the way, still if you need someone to test the mod out before release i am willing to test them out :)
Hey, what's up. How the Mod coming?