Star wars foc coder, mapper ,unofficial voice actor for mod projects and Beta Tester. Also Actor in-training, look out for me in the future

Comment History  (0 - 30 of 458)
nowhere3pro
nowhere3pro Jul 15 2014, 7:03pm says:

Like the design as per usual but I have a couple of questions
1. the Hapans were given faster recharge turbolasers by the NR as an incentive to enter the vong war at the Beginning of the conflict, will this change the tactics and function of Hapan Royal navy?
2. you mentioned that the Killiks and the Corporate sector are going to be factions. if i remember both factions used Lucrehulk-class battleship's, any chance it could be included in the Mod?

+3 votes     media: Hapan Beta Cruiser
nowhere3pro
nowhere3pro Jul 5 2014, 10:47am says:

Is Thrawn or Gilad Pellaeon going to be in this next Chapter?

+1 vote     mod: Knights of the Old Empire 2 - Unity
nowhere3pro
nowhere3pro Jul 2 2014, 3:58pm says:

I can't wait to see the Diplomacy option in action :)

+1 vote     article: What You Can Do in 2.2
nowhere3pro
nowhere3pro Jun 27 2014, 5:04am says:

Makes sense, by the time the mod takes place obi has died abroad the 1st Death star

+2 votes     media: Rachi Sitra
nowhere3pro
nowhere3pro Jun 26 2014, 7:19am replied:

*Sernpidal

+1 vote     media: That part made me cry
nowhere3pro
nowhere3pro Jun 14 2014, 12:20pm says:

this thing has a lot hangers, will they be abled to be targeted? Anyway these models (and the textures) are some of the best I have seen. thanks for releasing that free pack the other day. I really does make me smile that modders like you are still active within the EAW community and are playing around with a game that was released roughly 8 years

+4 votes     media: Consortium Tier 5 Warship
nowhere3pro
nowhere3pro Jun 6 2014, 5:59pm says:

Just played the mod again for old times old times sake and my girlfriend walked in on me playing it. So glad that I introduced her to the game though this mod. She said she loved it and this mod has given her the reason to buy the game.
She also wonders if in the new version you add a female hero for the mandos in the new version? since
A. Both the other sides have female heroes and B. there are some example of female mandos thought SW Expanded universe and it would slightly diversity units

+1 vote     mod: Rise of the Mandalorians
nowhere3pro
nowhere3pro May 22 2014, 8:01pm says:

Tector ?

+1 vote     media: Because We <3 Imperials
nowhere3pro
nowhere3pro May 13 2014, 12:29pm replied:

Its still in the early stages of development, it will be a while yet!

+1 vote     mod: Galaxy at War
nowhere3pro
nowhere3pro May 9 2014, 1:50pm says:

all i can say is bye bye vong, thanks to that superlaser :)
well done guys, great model. I love the external docking bays

+7 votes     media: Errant Venture : a mobile shadowport
nowhere3pro
nowhere3pro May 9 2014, 6:41am replied:

I am interested what armament these guys will give it. according to my sources, by the time of the vong war, she had been been given some upgrades including weapons from the lusankya plus a a mini super laser that could do a lot of damage to the vong ships :)

+3 votes     media: A request for something red...
nowhere3pro
nowhere3pro May 9 2014, 5:48am says:

THE ERRANT VENTURE!!!

+7 votes     media: A request for something red...
nowhere3pro
nowhere3pro May 8 2014, 6:13pm replied:

heres where I got my info from, check the aftermath section Starwars.wikia.com(28_ABY)

+1 vote     media: Bakuran Star Destroyer
nowhere3pro
nowhere3pro May 8 2014, 4:16pm says:

What about the Galactic Alliance? will they have access to these? apparently they had access to HIMS tech during the final battle of coruscant and bakure contributed ships to the Defence of Mon Cal

+3 votes     media: Bakuran Star Destroyer
nowhere3pro
nowhere3pro May 7 2014, 7:33am says:

I know i may have jumped the gun a bit when you guys first started but i kinda like what put out so far. If you want any help with coding/mapping i might be able to help you guys. Plus I have a few ideas that could help you if you want

+3 votes     mod: Galaxy at War
nowhere3pro
nowhere3pro May 7 2014, 6:52am replied:

how about coding it as a hard point that gives the player an increased line of sight that can destroyed. And when destroyed, the line of sight is retracted

0 votes     mod: Galaxy at War
nowhere3pro
nowhere3pro May 2 2014, 5:58pm says:

could add this guy for mace once ponds has gone for tech 5 Starwars.wikia.com's_clone_commander
in 4.1

+3 votes     mod: Star Wars - Clone Wars
nowhere3pro
nowhere3pro May 1 2014, 5:25pm says:

Also the Bacara p1 bug is still there

0 votes     mod: Star Wars - Clone Wars
nowhere3pro
nowhere3pro May 1 2014, 3:04pm says:

another bug probley another al issue. CIS keep attacking me with land forces in space. it is porbley trying to send raid fleets

0 votes     mod: Star Wars - Clone Wars
nowhere3pro
nowhere3pro Apr 30 2014, 4:05pm says:

Just wondering about the fact that the CIS al won't upgrade? The Republic al seem to upgrade on their own fine but not the CIS?

+2 votes     mod: Star Wars - Clone Wars
nowhere3pro
nowhere3pro Apr 30 2014, 2:38pm says:

Dead?

+1 vote     mod: Super Star Wars: Rise of the Droid Empire
nowhere3pro
nowhere3pro Apr 30 2014, 7:26am says:

Wookieepedia Quote of the Day - "People who alter or destroy works of art and our cultural heritage for profit or as an exercise of power are barbarians [...]." ― George Lucas in 1988

+3 votes     group: Expanded Universe Fans (Star Wars)
nowhere3pro
nowhere3pro Apr 29 2014, 11:57am says:

again don't want to sound dumb, but I thought florrum and onderon were going to be in this version?

+1 vote     mod: Star Wars - Clone Wars
nowhere3pro
nowhere3pro Apr 28 2014, 7:21am says:

don't want to sound dumb but has the version with bug fix's been uploaded?, the download was off moddb for a bit a now its back but the date of the upload hasn't changed.

+3 votes     mod: Star Wars - Clone Wars
nowhere3pro
nowhere3pro Apr 26 2014, 11:34am says:

heres a something to add to the bug list
after raiding pammant with Anikin, Rex, torrent company and delta squad and winning they disappeared but the game said they were there even know they were not , i had to send in a fleet to destroy the remaining frigates and land more land units to actually gain control and they reappeared
also after gaining control of Bomis Koori I could not send any fleets there

+2 votes     mod: Star Wars - Clone Wars
nowhere3pro
nowhere3pro Apr 24 2014, 8:52am replied:

the only shame is that they didn't round of the Darth maul story. But at least they are giving fans the opportunity to see what becomes of him though alternative media. And come to think of it they never said what happened to Rex ethier.

+4 votes     group: Clone Wars
nowhere3pro
nowhere3pro Apr 24 2014, 8:49am replied:

If he survived he would be stuck on a prison planet, and as a spec ops trooper he would be a perfect prisoner but as a commando (sort of ) would have had training to either escape enemy lines or survive until the republic could have launched another assault (or won the war) on the planet.

+3 votes     media: Echo Lives ?
nowhere3pro
nowhere3pro Apr 22 2014, 5:07pm says:

just wondering if you are thinking of adding Scipio to the mod as well seems a major battle takes place there?

+4 votes     media: Korriban to Moraband
nowhere3pro
nowhere3pro Apr 22 2014, 6:29am replied:

level up to tech 5

+1 vote     mod: Star Wars - Clone Wars
nowhere3pro
nowhere3pro Apr 15 2014, 3:29am says:

Well done :) Can't wait to play

+3 votes     download: Star Wars The Clone Wars Version 4.0
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