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Comment History
Norfair9
Norfair9 - - 27 comments @ S.T.A.L.K.E.R. Anomaly

Does anyone know if OpenAL was updated for Anomaly? Want to use HRTF. Even then, does hrtf make a discernible difference?

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ Thfpjct's Retake UI (Abandoned)

Good job

Good karma+2 votes
Norfair9
Norfair9 - - 27 comments @ OnegRiot's Muh Immersion Addon Pack 1.5.3 FULL

Thank you OnegRiot!!!
Stoked to see more from this amazing pack :)

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ OnegRiot's Muh Immersion Addon Pack 1.5.3 FULL

Hey! I have a question regarding HD models+your compat. patch+latest version.

First of all, thanks to you for making this plug and play pack, and to all the mod authors in this pack for their amazing work. MVP's.

Ok so: In the latest version of your pack, it says that JSRS was updated. BUT it say s that the Compatibility Patch for the HD models was made in the version before it. When trying to apply the Patch, it says " Folder "gamedata\configs\items" has already been added by the "JSRS P.1 - Main Addon v3.4" mod." so this means that the Patch will modify JSRS, which, it's latest update came afterwards.

question time: Would it break something? Or should it be fine to just apply the patch and then install the HD Models mod on top of everything? Or, maybe, I should be applying the HD models mod and THEN the patch. Even then, the fact that the patch is older than the latest JSRS installation in your pack, is the main doubt I had there. Thanks in advance, OnegRiot!

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ TRX: Zaton, Jupiter, Outskirts (AN4 version)

Another excellent work by Tronex yet again!

Tronex I am using the "White Power" mod from the Addons pack that Last Day team includes. Its the snow mod. Could I use everything except the textures for this, so I have the improved mesh map but keeping the snow textures?

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ [1.3]instant gratificaton

Thanks, I just saw this, did not receive any notification (weird), I will try it right now and notify you.

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ TRX: A-life Revamp (2.4)

Credits for sorting out the problem, goes to strelocc . I did not know what was the problem. Hopefully you can eventually fix it, Tronex, this mod is a must!

Good karma+2 votes
Norfair9
Norfair9 - - 27 comments @ TRX: A-life Revamp (2.4)

Thanks Tronex.

Yes, removing the mod temporarily is not possible as the game crashes instantly at startup. I will wait for your patch and ignore this quest. Maybe cancel it and try to get one with a Boar or something. Izloms are appearing in Garbage, just a note so if you need to know which mutants appear you have more data.

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ TRX: A-life Revamp (2.4)

I have installed TRX Alife with the "Living Zone" A-life simulation mode. I have encountered a bug, it was a Hunter Quest where you need to kill a Bloodsucker, in Garbage map. Killing the blooduscker crashes the game when you finish the quest ( you go back to Hunter and talk to him about the quest).

Talking about the problem in Mod DB, people narrowed it down to that its a problem with the "logic engine" not expecting a Bloodsucker in Garbage, so the game crashes when it spawns in garbage and you kill it.

Any Ideas on how to fix this? Also, what happens if I uninstall this mod in my current playthrough? Do I need to play from start again? I am going to try to deactivate the mod, kill the bloodsucker, finish the quest and then activate the mod again, or when Im not in garbage.

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ S.T.A.L.K.E.R.: Last Day – Translation [0.11.2]

Edit: It may be TRX A-life mod. This happens after killing a Bloodsucker at Garbage from the Hunter Quest.

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ [1.3]instant gratificaton

Yes Strelocc, I have installed TRX Alife with the "Living Zone" A-life simulation mode. And yes, it was a Quest where you need to kill a Bloodsucker, in Garbage map. Killing the blooduscker crashes the game instantly.

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ S.T.A.L.K.E.R.: Last Day – Translation [0.11.2]

I have this problem, whenever I go to end Hunter "Kill Mutants" Quest, the game crashes inmediately after I press on the quest dialogue.

This is the crash log:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: c:\games\stalker last day\gamedata\scripts\xr_logic.script:427: attempt to call a nil value

I dont know if this is the problem, I saw that it was a problem before so I thought that maybe its a problem with this? I searched for the "xr_logic.script" file but I dont have any on that folder. Any Idea? Sorry for the annoyance.

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ [1.3]instant gratificaton

strelocc, I have found a bug. When you kill the mutants from Hunter´s Mutants quests, the game instantly crashes. If you want the log, this:

FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: c:\games\stalker last day\gamedata\scripts\xr_logic.script:427: attempt to call a nil value

EDIT: It wasnt your mod! When you go to end the quest at the NPC, it crashes anyways! Do you have any idea what can it be?

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ [1.3]task tweaks v2

Strelocc a.k.a the Quality Of Life King.

Keep up the good work, your works are a must-install!

Good karma+3 votes
Norfair9
Norfair9 - - 27 comments @ Artefacts Overhaul [LD 1.3]

Nice add-on!

Just an Idea: You should experiment with modifying the artifacts characteristics, or maybe create new artifacts for Last Day. It definetely would make a "must download" mod!

Edit: You would need to modify ui_icon_equipment.dds(compatibilty patches would need to be made) file but I think if you want you should give it a try!

Good karma+2 votes
Norfair9
Norfair9 - - 27 comments @ [1.3]mechanics buy parts

Solved. It was a mistake on my part, JGSME installed it without gamedata root. I guess that when you install 20 mods in the same session, you forget to check if it unzipped correctly.

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ [1.3]mechanics buy parts

strelocc, sorry to bother you, I really want to add this to my mod list, do you know the solution?

Edit: I did not give Putinka to Xenotech, could this be the issue? Maybe when you do, then you unlock all his dialogue. I am going to check it.

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ TRX: A-life Revamp (2.4)

Yes. This was very helpful. I actually used it to modify a lot of fixes and patches that overwritted my main mods. Thank you for this, its just what I needed to make my load order stable and with all the mods features.

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ [1.3]mechanics buy parts

Thank you for this!! however I cannot make it to work! I have some spare parts ( worn triggers, functioning triggers, some bolt carriers, that I dissasembled with AWR´s multitool).

When I go to Xenotech, and click on " Is there any work you want to be done", he says " Sorry, dont have anything" but no option to sell shows up in the dialogue below. Just the one to exit the dialogue.

I installed with JGSME and it is not being overwritten by anything.

Good karma+2 votes
Norfair9
Norfair9 - - 27 comments @ TRX: A-life Revamp (2.4)

Thanks for the tip, didnt know about that program. Do you know if I can use Winmerge for " Traders buy Broken Stuff"? it conflitcs with buy prices.

Good karma0 votes
Norfair9
Norfair9 - - 27 comments @ TRX: Fixes 'n' Tweaks (4.1) [LD 1.3]

Wow that was fast! Thanks.

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ TRX: A-life Revamp (2.4)

"Buy Prices from LD 1.2" mod has a conflict at "system.ltx" file. Should I not install that mod with this? Thanks!

Good karma0 votes
Norfair9
Norfair9 - - 27 comments @ TRX: Fixes 'n' Tweaks (4.1) [LD 1.3]

Should I install the main folder first before Fieldcrafting Overhaul? ( including the patch that you included ).
( I use JSGME, it said that it overrides a lot of files from FCO )

Thanks!!

Good karma+2 votes
Norfair9
Norfair9 - - 27 comments @ S.T.A.L.K.E.R.: Last Day – Translation [0.11.2]

I think I speak for everyone when I say: THANK YOU!

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

That fixed it. Sakharov does not despawn anymore.

I will try to replicate the bug tomorrow, the one about the scientists in jupiter and post a log here.

A few hours ago I saw another line on the console that said; " Removed non_hostile squad and it said " barmen". Throwing that out there just in case.

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

On this new patch, Sakharov is being removed, as soon as 5 minutes in a fresh game.

Also, if you start as a Loner in Jupiter, and you go to the Scientst's bunker, the 3 scientists are not there.

Verified it by starting with the Ecologist Faction, and the " Talk to Sakharov" quest is automatically failed, in the console it says " Removed overflow squads " or something like that. It scrolls too fast so i cant read it.

How can i fix this?

Just in case, im running a warfare preset that changes the min and max respawn time to 160 and 240, and Expansion Aggresion to something like 8 or 10. For all factions. Just wanted a slow paced game, is this somehow affecting the spawns of the Unique NPCs?

Thanks !

Good karma+1 vote
Norfair9
Norfair9 - - 27 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Excellent add-on. It massively improved my experience with Call of Chernobyl. I am currently using the download link from ModDB, but from what i have read, your bitbucket repo is more updated. Problem is, the Download link in your Bitbucket page is apparently down? Please fix the link, as your mod has become a must in my mod list! Thanks.

Good karma+1 vote