The Community Manager at Subterranean Games, developers of War for the Overworld, a modern Dungeon Management Game that seamlessly fuses together what you know and love about the genre while emphasising modern game-play design and technologies.

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WFTO Wednesday #119: "War for the Internet"

WFTO Wednesday #119: "War for the Internet"

War for the Overworld

We're back after a short absence due to the overwhelming nature of the game's launch! This week's news focuses on the state of the game retrospective...

War for the Overworld, Out Now!

War for the Overworld, Out Now!

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War for the Overworld is now available, after two and a bit years of development the indie revival of the Dungeon Management Genre is now available.

WFTO Wednesday #116: "Hands On"

WFTO Wednesday #116: "Hands On"

War for the Overworld

Launch is just 8 days away and we're all getting down and dirty in the development of the game. This week's WFTO Wednesday looks at the new 3D Hand introduced...

WFTO Wednesday #115: No Rest for the Wicked

WFTO Wednesday #115: No Rest for the Wicked

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It's been a long week for us here at Subterranean Games! We've moved into a new office and we've just pushed the latest 0.7.3 patch! Read on for more...

WFTO Wednesday #113: Blade Lotus & Updated Terrain

WFTO Wednesday #113: Blade Lotus & Updated Terrain

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In this week's WFTO Wednesday we highlight some more of the fantastic new changes coming in the upcoming 0.7.0 patch! Including the new design for the...

WFTO Wednesday #112: Performance & Flex Goals

WFTO Wednesday #112: Performance & Flex Goals

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This week we take a look at the results of the ongoing under-the-hood changes coming to WFTO in 0.7.0, we also find the results of the Flex-Goal DLC voting...

WFTO Wednesday #111: Well of Souls & Press Event

WFTO Wednesday #111: Well of Souls & Press Event

War for the Overworld

This week's WFTO Wednesday takes a look at the Well of Souls a brand new and terrifying defence. We'll also be recapping the time we spent at a press...

WFTO Wednesday #110: Glacial Door & EGX Rezzed

WFTO Wednesday #110: Glacial Door & EGX Rezzed

War for the Overworld

This week we're spotlighting a brand new defence that will be introduced in 0.7.0 . You can also find details on EGX Rezzed which the WFTO team will be...

WFTO Wednesday #109: "Rated D for Delayed"

WFTO Wednesday #109: "Rated D for Delayed"

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This week we're announcing an unfortunate delay of 1 month to the release of the game. But it's not all Doom & Gloom we're going to be putting that time...

WFTO Wednesday #108: Brave New World

WFTO Wednesday #108: Brave New World

War for the Overworld

Join us in this week’s WFTO Wednesday for an exclusive look at the campaign map, upcoming unit sounds and a short recap of our livestream from Saturday...

WFTO Wednesday #107: "UI Updates, Unit Shields & More"

WFTO Wednesday #107: "UI Updates, Unit Shields & More"

War for the Overworld

This Week's WFTO Wednesday focuses on the upcoming UI Overhauls expected in Patch 0.7.0, including the long awaited new unit shields. Pragmatic Underlords...

WFTO Wednesday #106: "Patch 0.7 Preview"

WFTO Wednesday #106: "Patch 0.7 Preview"

War for the Overworld

This week's WFTO Wednesday reveals some of the exciting changes coming in patch 0.7.0 due for release in February. Including 4 player maps, campaign updates...

WFTO Wednesday #105: "I'm afraid I can't do that Dave"

WFTO Wednesday #105: "I'm afraid I can't do that Dave"

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This week's news contains some exciting developments on the evolution of our AI and new assets for Empire owned rooms headed into the game's next patch!

War for the Overworld Wednesday #104

War for the Overworld Wednesday #104

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Clocking off from 2014 we take a quick look back at the last 12 months in our weekly Wednesday news post. This post contains: Patch notes for Bedrock...