I make games and animation.

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0 comments by ninjadodo on Nov 8th, 2011

So this is the new project I'm working on.

It's a game all about Greek mythology, with a visual style based on traditional black-figure vases. It's early days so I'm still just building the core mechanics, but it's beginning to look like a game. I'll probably post some prototypes up for download here once it's a bit further along. If you can't wait the latest version can be found in the TIGS forum devlog.

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Latest tweets from @ninjadodo

@HilariousCow Hey man, hang in there.

Jul 18 2014, 4:27pm

@potatojin Cool. Well good luck with the project! Will be following with great interest.

Jul 17 2014, 11:23am

@potatojin like do you break up the front and back or treat it as one thing with full body anims?

Jul 17 2014, 10:47am

@potatojin Do you have a devlog? Inner working of your approach would be really interesting.

Jul 17 2014, 10:42am

@potatojin Love this. Been meaning to try heavy physics/anim based animal sim myself...much potential in this area. Curious to see more.

Jul 17 2014, 10:34am

@v21 fair enough, but link titles "animation aesthetics" and "teaches animation" kind of give the impression of go here for anim advice...

Jul 15 2014, 4:01pm

@v21 You don't tell art students to start with Picasso.

Jul 15 2014, 3:54pm

@v21 basically the thing about animation is you shouldn't start with breaking the rules... learn how to do it for real first.

Jul 15 2014, 3:54pm

@v21 Not sure about your animation links, would suggest Williams and Disney instead... recommend reading: T.co

Jul 15 2014, 3:35pm

I now have a Mac. Going to try to put Guppy on it.

Jul 13 2014, 8:29am

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