I'm Dave. I can create concept art (Gimp), 3D model (Sketch up, blender), sculpt (Sculptris), texture, code (C++, Java, VB, COBOL), storyboard, and write. Minor skills are code (SQL, Javascript), animation (Blender, some 3Ds max), 2D animation (Photoshop, some Gimp), and voice acting.

If it had to be done all over again...
Crimson Crow

If it had to be done all over again...

May 10, 2010 Crimson Crow Basic management 8 comments

A postmortem on Crimson Crow. Why it ran into problems, and how most problems could have easily been prevented.

Healthy PC ideas
Game

Healthy PC ideas

May 6, 2010 Indie Devs Basic other 2 comments

A small article aimed to give a look in the right direction for PC users in terms of security and performance.

Torqials #2 - Cheap Occlusion Culling
Crimson Crow

Torqials #2 - Cheap Occlusion Culling

Apr 13, 2010 Crimson Crow Basic mapping/technical 8 comments

The second of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This deals with using a sort of hack to optimize...

Torqials #1 - Multiple Collision Boxes
Crimson Crow

Torqials #1 - Multiple Collision Boxes

Mar 30, 2010 Crimson Crow Intermediate props modelling 6 comments

The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision...

Levels in Life
Game

Levels in Life

Sep 11, 2009 Indie Devs Basic other 16 comments

A beginner's basic tutorial on how you can improve your skills in general. Simple and straight-forward, but may prove useful to those getting their feet...

Starting a project, and 'not' letting the project die (Part 2)
Crimson Crow

Starting a project, and 'not' letting the project die (Part 2)

Sep 6, 2009 Crimson Crow Basic starting a mod 22 comments

A summary over whats happened over the course of my indie project since part 1 and what to watch for.

Using Moddb for PR
Game

Using Moddb for PR

May 28, 2009 Indie Devs Basic pr 13 comments

So many mods want attention, but seem to go unnoticed. Why? Here are a few simple tips to get you and your project on your way!

First steps to environmental conceptual art
Crimson Crow

First steps to environmental conceptual art

Mar 12, 2009 Crimson Crow Basic concept art 13 comments

Step by step towards learning simple sketches, shading, and coloring techniques by starting on sketching and photo-shop editing by 'ninja'dave.

Starting a project, and 'not' letting the project die
Crimson Crow

Starting a project, and 'not' letting the project die

Mar 3, 2009 Crimson Crow Basic starting a mod 49 comments

A summary over whats happened over the course of my indie project, common mis-conceptions of modding, and what to avoid or do during development.

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