Really cool concept! Looks great so far, keep it up.
Really cool concept! Looks great so far, keep it up.
Everything is looking amazing, Clive! As usual. Love how this is evolving. When do we get to hear some music samples? :)
When they post an audio track with the description of "we'd like to share some new music our team cooked up" that seems to indicate that they have that need well filled.
That music track is FANTASTIC, btw. Nice job guys.
Most excellent. Keep up the great work guys!
Fantastic. Thank you, Clive and Peter, for a (as usual) thorough and informative examination of your process!
Love it! You guys are awesome.
The URL for the "Visit website" link isn't working properly, just FYI. Website looks great though!
I'm rather liking the graphical style - that planet looks really groovy :) Nice work!
Fantastic!
Hey Clive,
For the currents, once you jump on are you "stuck" on rails (so to speak) until the end point of the current, or can the player choose to jump out of the current at any given time? Everything is looking wonderful, by the way! Great progress.
Looks lovely, and the music is nice too. Who is the composer?
Really nice music :) Looking and sounding great, Max!
His father... The Man Who Flew Away?! :P
Really enjoyed your analysis on color tone and the interconnection of space and nature in the shape of the boat. Great to see a developer really putting effective thought into these ideas!
Fantastic. Thanks Clive! Loving these development breakdowns.
Yay Kiwi developer! :P Looks and sounds fab, keep it up!
NicolasLee
Nicolas joined
I'm an audio designer living in Seattle, WA. I currently work as a sound designer for Microsoft Game Studios, and in my spare time I do composition and sound design for indie games.