Sci-fi metroidvania indie game coming to next gen. More info soon! Now in development using Unity 5!
Our team is steadily making progress on "The Thread" and we're at an exciting time in the prototype's development. Mechanic design is well underway for our brawler metroidvania, and we're looking into prototyping custom animations for our playable character and enemies.
So here is the pitch, as our project is reaching a critical point for mechanic iteration and prototyping, we're now actively seeking an animator and modeler; however, we're focusing on animations most as that is a skill our team can put to use right away. If you think you have the knack for animation and the urge to work in a team setting, please reach out to us so we can talk shop!
As we've mentioned previously, we're all full time employees for various companies; and we use full time in a slack term due to over time often being mandatory. This is a passion project. However, we all have aspirations for our game to be a success. We'd love to begin the stage of the development cycle where we bring in capable and talented people to help us achieve our goals. This is a great opportunity to bolster your portfolio, or even just hone your skills on the side while contributing to a bad ass project!
Switching The Thread development engine to Unity 5!
One of the most important aspects of The Thread is the atmosphere. Game mechanics , art, music and every other aspect of the game need to work together...
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