https://linktr. ee/nekousagikorou

Comment History  (0 - 30 of 226)
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ 🌺[1.5.2 DLTX] Footsies v2🌺

Point is the most efficient and most fun way to play is always going loud instead of waiting behind a box for a few minutes to let someone pass.

Good karma+1 vote
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ 🌺[1.5.2][DLTX] Best Artifact Mod v26 + Custom Stashes🌺

Probably done for now since I've pretty much done everything I wanted to in Anomaly

Good karma+1 vote
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ 🌺[1.5.2][DLTX] Best Artifact Mod v26 + Custom Stashes🌺

they arent but you can sometimes hear them jumping around without a detector so you know where to come back later if you don't have a good one yet

Good karma+1 vote
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ Western Goods v2.6.0

It's fine, I'm pretty much done with the run already, all that's left is a bunch of monolith at the north of the zone but it's a chore clearing them all out, you take one side of the map, they take over the other while you're not looking. I doubt I'm finishing this since at this point it's just call of duty tier.

Good karma+2 votes
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ Western Goods v2.6.0

The quests keep beeping in the pda multiple times a day, updating for no reason with 0 new info or anything. Killing or giving money to the soldier in Swamps crashes the game so I can't progress. Played on warfare with Warfare Alife Overhaul mod and a 100 other mods. I didn't see much point in posting crashes since this is probably one of those mods unsupported in warfare and it could be another one of my mods breaking this somehow if everyone else's install is fine and the mod is showered in praise.

On kill:
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 206
Description : fatal error
Arguments : LUA error: ... 1.5.2\gamedata\scripts\western_goods_tasks_act_3.script:629: attempt to index local 'sender_2' (a nil value)

stack trace:

While giving 20k:
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 206
Description : fatal error
Arguments : LUA error: ... 1.5.2\gamedata\scripts\western_goods_tasks_act_3.script:1048: attempt to index local 'sender_2' (a nil value)

stack trace:

Good karma+2 votes
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ Western Goods v2.6.0

Such a buggy mod

Good karma+2 votes
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ 🌺[1.5.2][DLTX] Best Artifact Mod v26 + Custom Stashes🌺

That's your issue if the install is broken then

Good karma+1 vote
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ 🌺[1.5.2][DLTX] Best Artifact Mod v26 + Custom Stashes🌺

You're using a modpack that breaks the mod, what did you expect. How many times do I have to say this before you understand?

Good karma+1 vote
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ New levels 0.53

fix it

Good karma0 votes
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ 🌺[1.5.2][DLTX] Best Artifact Mod v26 + Custom Stashes🌺

Not compatible with other artifact/anomaly mods

Good karma+2 votes
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ HUD icons time

Looks like it's not this mod after all since I finally got this bug again, took 8 days for it to show up. I think it might have something to do with one of my controller mods since I just fought one, psy bar gone for no reason but I'm fine until I save.

Good karma+2 votes
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ Automag .44 and Automag V pack

Everything works nicely so far after update

Good karma+1 vote
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ Automag .44 and Automag V pack

Also rev_holster_empty is 2 channels instead of 1 so it plays on the entire map at 100% volume

Good karma+1 vote
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ IMI Uzi Submachinegun

Uzi full reload and mid sounds are 2 channel instead of 1, causing the reloads and shots on npcs to be heard on the entire map. Also as stated on your other mod, your mods are incompatible with eachother which is a shame since they're all high quality.

Good karma+1 vote
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ HUD icons time

I already explained it to you, when the hud text disappears, all quicksaves, loads and location switches on that save cause a crash making it unplayable, thus its corrupted. I removed your mod and have been playing for a week since, I haven't had a single problem with the hud, psy bar disappearing and corrupted saves so it's 100% your mod. If this is happening to me only it's also possible that it's incompatible with another addon but I don't know which and removing yours fixes it.

Good karma+2 votes
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ 🌺[1.5.2][DLTX] Best Artifact Mod v26 + Custom Stashes🌺

Cool, so no one can even play them at all.

Good karma+2 votes
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ [DLTX]New weapon pack V1

PTRS sound is broken due to having 2 channels instead of 1, which makes it fire at full sound on the entire map, a loner just blew out my eardrums from 100m away by shooting it.

Good karma+3 votes
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ 🌺[1.5.2][DLTX] Best Artifact Mod v26 + Custom Stashes🌺

Your mod has like 50 reskins and doesn't work with 1.5.2, I think I win by default

Good karma+3 votes
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ Automag .44 and Automag V pack

You put mod_system_sound_commons.ltx with the same sections into multiple of your gun mods (encountering issues with automag+uzi+mjolnir), making them all incompatible with eachother, leading to section override crashes and no gun sounds. Rename all those files and make them unique or people will keep running into these issues.

Good karma+1 vote
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ HUD icons time

Frequently bugs out (2-3 times a day) and corrupts the current quicksave forcing me to use a previous quicksave. It randomly deletes the psy bar, numbers above the effects and usually some effect gets stuck permanently despite already running out. I'm guessing it has something to do with saving or loading while there's effects ticking down. When this bug happens, all quicksaves, quickloads and location switch just crash the game and give me stack trace:, after removing the mod it doesn't happen anymore so far.

Good karma+1 vote
NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments @ Interactive PDA 1.64

Arguments : LUA error: ....r. anomaly 1.5.2\gamedata\scripts\ui_pda_npc_tab.script:380: attempt to perform arithmetic on local 'D' (a nil value)

Got a crash when getting a pda from a wounded military dude that surrendered. I searched forums and it seems this is an old Anomaly issue but I wanted to ask if you could maybe incorporate a patch for this in your mod or poke around in the right places and see if the devs can fix this in next version or something.
Moddb.com
Moddb.com

The mod also has a tendency to not close the PDA after crashing, all that's in the log is stack trace:, you need a close pda button or something

Good karma+1 vote